ozjimbob Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 33, D:1) a +0 club a kobold skeleton (3, 33, D:1) a +0 robe (6, 5, D:1) a +0 dagger 5 stones (6, 15, D:1) a hobgoblin skeleton (8, 7, D:1) a +0 club a goblin skeleton (8, 12, D:1) a jackal skeleton (9, 9, D:1) a bat corpse (skeletalised by now) (15, 27, D:1) a quokka skeleton (16, 25, D:1) a rat skeleton (22, 21, D:1) a +0 robe (25, 7, D:1) a quill talisman (28, 37, D:1) a +0 mace (33, 35, D:1) a bat skeleton (34, 4, D:1) a +0 short sword (36, 24, D:1) a +0 dagger a goblin skeleton (45, 4, D:1) a +0 dagger Level 2 of the Dungeon (18, -19, D:2) a +0 club (21, -8, D:2) a hobgoblin skeleton (24, -23, D:2) a +0 spear (29, -4, D:2) a bat corpse (32, 8, D:2) 2 poisoned darts (35, 14, D:2) a jackal skeleton a jackal skeleton