ozjimbob Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (5, 13, D:1) a +0 scale mail (7, 4, D:1) a +0 dagger (7, 13, D:1) a +0 short sword (9, 14, D:1) a jackal corpse (skeletalised by now) (12, -4, D:1) a +0 dagger a goblin skeleton (13, -11, D:1) a hobgoblin corpse (skeletalised by now) (17, 16, D:1) a jackal corpse (skeletalised by now) (18, -17, D:1) a frilled lizard skeleton (27, 23, D:1) a jackal corpse (skeletalised by now) (29, 8, D:1) 6 stones (33, 29, D:1) a +0 dagger (37, 11, D:1) an inkwell talisman (39, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 13, D:1) a +0 chain mail (42, -7, D:1) a +0 trident (45, 26, D:1) a bat corpse (skeletalised by now) (47, 17, D:1) a +0 plate armour (48, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -29, D:2) a hobgoblin corpse (skeletalised by now) (2, -6, D:2) a +0 club (14, -7, D:2) a +0 flail (18, -20, D:2) a +0 sling (23, -18, D:2) a hobgoblin skeleton (23, -8, D:2) a +0 long sword (27, 1, D:2) a rat corpse (skeletalised by now) (28, -28, D:2) a +0 spear a gnoll skeleton (30, -53, D:2) a +0 hand axe (37, -42, D:2) a bat skeleton (38, -39, D:2) a +0 spear a gnoll skeleton (41, -36, D:2) a +0 spear (56, -3, D:2) 4 curare-tipped darts Level 3 of the Dungeon (20, 0, D:3) a bat corpse (32, 3, D:3) 4 poisoned darts (34, 6, D:3) a +0 hand axe