ozjimbob Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -31, D:1) a +0 hand axe (5, -30, D:1) a +0 short sword 2 stones (8, -43, D:1) a +0 dagger (9, -32, D:1) a staff of cold (18, -33, D:1) a hobgoblin skeleton (18, -25, D:1) a +0 ring mail (25, -29, D:1) a +0 leather armour (25, -24, D:1) a +0 club (25, 3, D:1) a bat skeleton (32, -10, D:1) a +0 short sword (33, -15, D:1) a +0 whip (44, -35, D:1) a +0 dagger (45, -3, D:1) a +0 whip (48, -11, D:1) a bat skeleton (56, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -6, D:2) a ball python corpse (skeletalised by now) (4, -6, D:2) an adder corpse (skeletalised by now) (7, -12, D:2) an adder skeleton (8, 4, D:2) a hobgoblin corpse (skeletalised by now) (13, 13, D:2) a bat skeleton (15, -12, D:2) a +0 ring mail (21, 15, D:2) a ball python skeleton (33, 0, D:2) a +0 dagger (33, 1, D:2) a +0 dagger (39, 15, D:2) a hobgoblin corpse (skeletalised by now) (49, 4, D:2) a +0 pair of boots (50, -7, D:2) a +0 club (50, -6, D:2) a +0 club (50, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (20, -7, D:3) a +0 spear (21, -15, D:3) a +0 ring mail (23, -45, D:3) a +0 mace (23, -41, D:3) a +0 whip 4 poisoned darts (30, 10, D:3) a +0 scale mail (43, -1, D:3) a +0 short sword (58, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tuusm's Jewellery Boutique a +6 ring of dexterity (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) an amulet of magic regeneration (unknown) (420 gold) an amulet of chemistry (unknown) (420 gold) the ring of Jitysoics {Fly rPois MP+9 Dex+2} (525 gold) [ring of magical power] Fly: It grants you flight. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). an amulet of faith (560 gold) a +6 ring of strength (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) (0, 0, D:4) a quill talisman (1, 5, D:4) a ball python corpse (skeletalised by now) (6, -13, D:4) a staff of conjuration (8, -36, D:4) 4 poisoned darts (13, -16, D:4) a ball python skeleton (21, -29, D:4) a +0 whip (21, -7, D:4) a +0 short sword an orc skeleton (31, -37, D:4) a maw talisman (33, -28, D:4) a +0 robe (33, -20, D:4) a +0 short sword (44, -14, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, 12, D:5) a +0 club (15, 22, D:5) a +2 vampiric war axe (17, 21, D:5) 4 poisoned darts (20, 18, D:5) a +0 flail (23, 24, D:5) a +0 leather armour (24, 1, D:5) a +0 club a +0 short sword (24, 4, D:5) a black bear skeleton (26, -3, D:5) the inkwell talisman of Disappointment {rF+} [inkwell talisman] rF+: It protects you from fire. (32, 26, D:5) a +0 quarterstaff (40, 8, D:5) a +2 vampiric spear a +0 ring mail (49, 31, D:5) a parchment of Sandblast (50, 27, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, -14, D:6) a scarf of resistance (still there?) a +0 ring mail (still there?) (8, -14, D:6) a scroll of identify a parchment of Sublimation of Blood (9, -12, D:6) a potion of heal wounds