Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 14584564081033732214 16 ozjimbob the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Feb 18, 2026. Slain by a gnoll ... wielding a +0 flail (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (559 turns). ozjimbob the Magician (Djinni Fire Elementalist) Turns: 559, Time: 00:02:20 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 24 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 hand axe rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) c - a +0 short sword Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 flail. The foxfire burns the gnoll. The gnoll is heavily wounded. The foxfire burns the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You encounter a frilled lizard. You fly upwards. There is a stone staircase leading down here. It was a potion of curing. You feel better. d -> c - a potion of curing The gnoll closely misses you. The gnoll barely misses you. You conjure some foxfire! The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. You feel better. The gnoll completely misses you. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. You kill the gnoll! The gnoll hits you but does no damage. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Scorch. Nothing appears to happen. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... #...............##....# #.....##..............# #.....##..............## ##.....##....^....[...... #......###...[.•.##....#. #....#......#....##....#. #...##.####.#....##....#. ####......).v............... #.........j@...#.:..#######. #.........v.##.###### ###. #...........##.# #... #######+#...##.# #... #.#......# #... #.#....[.# #... #.#.....## #... #.#.#...####### #.## #.#.##.##.....# #.#ß You could see a gnoll (ally target). Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ozjimbob set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 559 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, due_unseen_surprise D:2: kennysheep_six_static_rooms, layout_basic, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 25 Scorch || 1 Drink: Curing || 2 Armour: Robe || 11 Dodge: Dodged || 6