Seeded DCSS version 0.35-a0-139-g3808bb52c5 (webtiles) character file. Game seed: 2125610623616620831 (custom seed) 24 ozjimbob the Magician (level 2, 0/20 HPs) Began as a Draconian Hedge Wizard on Mar 1, 2026. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1141 turns). ozjimbob the Magician (Draconian Hedge Wizard) Turns: 1141, Time: 00:03:16 Health: 0/20 AC: 4 Str: 12 XL: 2 Next: 79% Magic: 5/6 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . (50%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) d - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . c - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.50/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) d - a scarf of resistance (worn) Jewellery c - an amulet of magic regeneration (worn) Potions g - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.7 Conjurations + Level 2.1 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Mercury Arrow Conj/Alch 10% 2d6 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 14% 2 Blink Tloc 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Sublimation of Blood Necr 4% N/A 22% 2 Summon Ice Beast Ice/Summ 5% N/A 38% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Tukima's Dance Hex 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You miscast Magic Dart. Nothing appears to happen. The magic dart hits the ribbon worm but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the ribbon worm but does no damage. The ribbon worm bites you! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You open the door. The ribbon worm bites you. You die... ###.# #### ..#.# ..... #.#.# ......##############.#.# .....['@w........>##.#.# ......###########.##.#.# ..... #.#####.##.#.# .... #............# ... #.#####.##.#.# ## #.#.....##.#.. #.#.###.##.#.# #.#.# #.##.#.# #.#.# #.##.#.# You could see a ribbon worm. Vanquished Creatures 4 endoplasms (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 8 bats 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/6 803 | D:2 | Learned a level 2 spell: Mercury Arrow 1141 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_basic, minmay_pentomino_z4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 2.7 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Tailslap || 4 Cast: Magic Dart || 81 Read: Teleportation || 1 Fog || 1 Armour: None || 27 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1139 | 1139 | 0 | 138 | 687 | 2 | 569.5 | Dungeon | 1139 | 1139 | 0 | 138 | 687 | 2 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 358 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+