ozjimbob Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -4, D:1) a +0 whip (17, -7, D:1) a +0 short sword a kobold skeleton (21, 4, D:1) a +0 club (23, 21, D:1) a +0 scale mail (24, -9, D:1) a +0 club a goblin skeleton (24, -7, D:1) a rat skeleton (25, -11, D:1) a frilled lizard skeleton (26, -16, D:1) a rat skeleton (27, -15, D:1) a hobgoblin skeleton (32, 5, D:1) an orb of attunement (34, 27, D:1) 3 flux baubles (49, -20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Erarymy's Armour Shoppe a +3 scale mail of fire resistance (312 gold) an orb of pyromania (312 gold) a +0 chain mail (72 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (418 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the scarf of the Wasteland {Harm, Str+3 Dex+3} (319 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +3 chain mail of willpower (336 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:2) a +0 flail (1, -1, D:2) an adder corpse (1, 3, D:2) a scroll of immolation (5, 3, D:2) a +0 short sword (6, 1, D:2) a rat corpse (8, 2, D:2) a +0 dagger 3 stones (14, -12, D:2) a +0 spear (15, -6, D:2) a jackal corpse a jackal corpse (21, 4, D:2) a +0 falchion a +0 scale mail (22, 9, D:2) a ball python corpse (skeletalised by now) (23, 4, D:2) a hobgoblin corpse (23, 9, D:2) an adder corpse (skeletalised by now) (29, 20, D:2) a bat corpse (skeletalised by now) (32, 17, D:2) a +0 leather armour (33, 3, D:2) a +0 dagger a goblin corpse (34, 4, D:2) a hobgoblin corpse