Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 4776190687965196604 135 ozjimbob the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Hedge Wizard on Sept 9, 2026. Slain by a crocodile (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:33 (3034 turns). ozjimbob the Conjurer (Demonspawn Hedge Wizard) Turns: 3034, Time: 00:05:34 Health: -1/30 AC: 4 Str: 10 XL: 4 Next: 96% Magic: 8/8 EV: 11 Int: 16 God: Gold: 137 SH: 0 Dex: 13 Spells: 1/9 levels left rFire + . . (50%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: on blink cooldown A: sharp scales 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a scarf of resistance (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls V - a scroll of vulnerability i - 2 scrolls of identify c - a scroll of fear {unknown} e - a scroll of revelation {unknown} h - a scroll of silence {unknown} m - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} k - a potion of mutation {unknown} f - a potion of haste {unknown} j - a potion of lignification {unknown} l - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.7 Conjurations - Level 1.8 Summonings - Level 1.1 Necromancy - Level 1.6 Translocations + Level 2.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 c - Blink Tloc 14% N/A 14% 2 d - Call Imp Summ 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 19% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Teleport Other Tloc 7% N/A 28% 3 Swiftness Air 2% N/A 50% 3 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Blink (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You blink. You enter the shallow water. Moving in this stuff is going to be slow. The crocodile attacks as it pursues you! The crocodile bites you but does no damage. You feel ready to blink again. The crocodile attacks as it pursues you! The crocodile closely misses you. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. There is nothing on the other side of the stone arch. The crocodile misses you. There is a gate leading back out of this place here. You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile barely misses you. Welcome back to the Dungeon! There is a collapsed entrance here. Casting: Blink (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A collapsed entrance. You blink. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The crocodile attacks as it pursues you! The crocodile barely misses you. x2 You open the door. You encounter an adder. The crocodile misses you. There is an open door here. The crocodile bites you. You die... ##.... ###...##.# ######.# #.# ##.## ##+## ##...## ##...## ##....†## ####...S.## ##.......## #..... ..........## #.......).# .....### ####.@...###....)....# ....#~###~~##l...+............ ...#~'~~~~†~#...###.......#.# ..#.'~~~~~~#..## #.#.....#.# ##.#~###~~##'.## #.##..###.# #..###.####..## #.........# #)..........## ####......# #.....#..#####.# ##.##### #.#####.## #.# #.# You could see a crocodile and an adder (asleep). Vanquished Creatures A clockroach (D:3) 3 adders 5 dart slugs 2 ribbon worms 5 orcs (D:3) 5 endoplasms 8 hobgoblins 5 jackals (Sewer) 3 quokkas 5 ball pythons 4 bats 5 frilled lizards 6 goblins 7 kobolds 10 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 61 | D:1 | Reached skill level 1 in Translocations 284 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 933 | D:1 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 933 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 937 | D:1 | Learned a level 3 spell: Mephitic Cloud 1872 | D:2 | Found a faded altar of an unknown god. 1914 | D:2 | Reached skill level 1 in Alchemy 2274 | D:3 | Reached XP level 4. HP: 28/30 MP: 1/8 2367 | D:3 | Learned a level 2 spell: Blink 2370 | D:3 | Learned a level 2 spell: Call Imp 2937 | D:3 | Found a glowing drain. 2942 | Sewer | Entered a sewer 3003 | Sewer | Encountered a crocodile 3034 | D:3 | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_cross D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:3: layout_loops_corners, gup_sewer_entry_bowl, grunt_decor_resistance, chequers_serial_rivers_room_a, minmay_fractal_squares_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.6 Alchemy | 1 2 | 2.3 Conjurations | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.8 Necromancy | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 27 || 57 Melee: Dagger | 30 | 27 || 57 Cast: Magic Dart | 113 | 66 || 179 Blink | | 2 || 2 Read: Identify | 2 | || 2 Enchant weapon | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 18 | 22 || 40 Dodge: Dodged | 18 | 24 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3056 | 2994 | 62 | 53 | 2357 | 4 | 764.0 | Dungeon | 2955 | 2893 | 62 | 53 | 2326 | 3 | 985.0 | Sewer | 100 | 100 | 0 | 0 | 31 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1337 daAuts D:2: 922 daAuts D:3: 695 daAuts Sewer: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+