Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 4421008089379599228 54 pengboon the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on May 7, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (2050 turns). pengboon the Conjurer (Deep Elf Conjurer) Turns: 2050, Time: 00:03:13 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 66% Magic: 6/10 EV: 5 Int: 24 God: Gold: 126 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: held A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour g - a +0 leather armour (worn) Scrolls a - a scroll of identify {unknown} c - 2 scrolls of amnesia {unknown} e - a scroll of enchant armour {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} Potions b - 2 potions of magic d - 2 potions of curing {unknown} h - 3 potions of ambrosia {unknown} Skills: + Level 1.3 Fighting + Level 3.4 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting - Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Sigmund D:3 exclusion: upstairs Message History You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. You start resting. HP restored. You start waiting. Done waiting. Press: ? - help, v - describe, . - travel A stone staircase leading up. Placed new exclusion. Reduced exclusion size to a single square. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! A bat comes into view. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (82% to hit) The searing ray misses the gnoll. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. A goblin comes into view. It is wielding a +0 club. You tear a large gash into the net. The goblin shouts! The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you with a +0 whip. You die... ... # .. #.# ####.# .... #....# ..... #....# ......###....# .g...gg@#....# ....†.#g.....# ..... ###....# .... #..<.# ... #...## .. #..## . #..# #### You could see 3 gnolls and a goblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 endoplasms A goblin (D:2) 3 hobgoblins 3 kobolds (D:2) 6 ball pythons 5 bats 2 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pengboon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Found a faded altar of an unknown god. 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1108 | D:2 | Noticed Sigmund 1226 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1258 | D:2 | Reached skill level 1 in Fighting 1470 | D:2 | Learned a level 2 spell: Searing Ray 1853 | D:2 | HP: 1/20 [something/puff of flame (7)] 2050 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, basic_ecumenical_altar D:2: layout_basic, uniq_sigmund D:3: minmay_inner_zag, layout_rooms, gammafunk_ghost_gnarly_gnolls, kennysheep_orc_chapel Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.3 Stealth | | 2.6 Spellcasting | | 3.9 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Mace || 7 Dagger || 5 Cast: Magic Dart || 59 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 10 Leather armour || 27 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2052 | 1962 | 90 | 321 | 1330 | 3 | 684.0 | Dungeon | 2052 | 1962 | 90 | 321 | 1330 | 3 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1077 daAuts D:2: 792 daAuts D:3: 182 daAuts