pepe Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (2, 14, D:1) a +0 mace (26, 11, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -12, D:1) a +0 sling (30, -10, D:1) a hobgoblin skeleton (32, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:1) a +0 flail (41, 18, D:1) a +0 dagger (52, -11, D:1) a +0 short sword (54, 10, D:1) a quokka skeleton Level 2 of the Dungeon (3, 31, D:2) an adder corpse (skeletalised by now) (3, 34, D:2) the +1 trident "Notuezah" {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (27, 8, D:2) a +0 short sword 2 stones (37, 41, D:2) a +0 ring mail (38, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -8, D:3) a +0 club (1, 2, D:3) a +0 hand axe a +0 morningstar a +0 war axe (10, -13, D:3) a bat corpse (13, 6, D:3) a +0 club (26, -3, D:3) a +0 mace 5 stones a +0 leather armour (27, -3, D:3) a +0 whip a +0 leather armour a +0 morningstar a +0 leather armour an orc corpse (27, -2, D:3) a +0 club (28, 0, D:3) a potion of moonshine (29, -4, D:3) a book of Conjurations