pepe Level 1 of the Dungeon (7, 0, D:1) 5 stones (10, -5, D:1) a +0 dagger a goblin skeleton (10, 15, D:1) a +0 dagger (12, -4, D:1) a +0 short sword (13, 23, D:1) a +0 dagger (15, -2, D:1) a bat skeleton (15, 36, D:1) a +0 lajatang (19, 4, D:1) a quokka skeleton (21, 26, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, 6, D:1) a bat skeleton (22, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 6, D:1) a +0 club a goblin skeleton (24, 18, D:1) a rat corpse (skeletalised by now) (26, -2, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (26, -1, D:1) a +0 club (26, 5, D:1) a frilled lizard skeleton (29, 20, D:1) a +0 dagger (35, 4, D:1) a bat skeleton (36, 25, D:1) 6 stones (42, 36, D:1) a +0 cloak (43, 39, D:1) a rat corpse (skeletalised by now) (45, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -6, D:2) a +0 short sword a stone (4, -6, D:2) a +0 whip (5, -6, D:2) a rat corpse (5, -5, D:2) a frilled lizard corpse (6, -5, D:2) a +0 short sword 3 stones (7, -7, D:2) a potion of mutation (26, -16, D:2) 6 stones