pepe Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 5, D:1) a +0 club 4 stones (5, 10, D:1) a +0 club a goblin skeleton (6, -5, D:1) a hobgoblin skeleton (7, 1, D:1) an inkwell talisman (10, -3, D:1) a +0 ring mail (13, -3, D:1) a rat corpse (skeletalised by now) (16, -1, D:1) a quokka corpse (skeletalised by now) (21, -19, D:1) a +0 dagger a goblin skeleton (23, -1, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a hobgoblin corpse (skeletalised by now) (24, -16, D:1) a +0 short sword (24, -15, D:1) a frilled lizard skeleton (26, -13, D:1) a ball python skeleton (26, 27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 1, D:1) a +0 mace (34, -6, D:1) a jackal corpse (skeletalised by now) (35, -10, D:1) a jackal corpse (skeletalised by now) (42, 3, D:1) a +0 dagger (43, -4, D:1) a +0 short sword (49, 9, D:1) a +0 dagger (52, 2, D:1) a +0 spear (53, -16, D:1) a rat corpse (skeletalised by now) (55, -1, D:1) a +0 short sword (57, 4, D:1) a +0 whip (66, 0, D:1) 3 boomerangs (67, 11, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, 28, D:2) a +0 robe (9, 13, D:2) a +0 robe (10, -12, D:2) a +0 dagger (24, 5, D:2) a +0 sling a +0 club (24, 20, D:2) 7 stones (29, -9, D:2) a +0 ring mail (30, 0, D:2) a +0 robe (31, 0, D:2) a +0 whip (31, 20, D:2) a +0 chain mail (33, 24, D:2) a hobgoblin corpse (skeletalised by now) (39, 12, D:2) a +0 robe (41, 19, D:2) a +0 robe (47, -3, D:2) a +0 whip a +0 club (51, 33, D:2) a +0 club (52, 38, D:2) a +0 leather armour (61, 33, D:2) 3 stones Level 3 of the Dungeon [Shop] Fiskesh's Jewellery Emporium a ring of see invisible (195 gold) a ring of magical power (260 gold) a +6 ring of strength (unknown) (468 gold) an amulet of guardian spirit (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) an amulet of guardian spirit (unknown) (390 gold) an amulet of guardian spirit (unknown) (390 gold) (5, -7, D:3) a +0 whip (17, 13, D:3) a +0 club (28, 11, D:3) a +0 leather armour (41, 18, D:3) a +0 dagger (41, 19, D:3) a +0 dagger (41, 20, D:3) a +0 club a +2 dagger of venom (41, 21, D:3) a +0 club (42, 18, D:3) a +0 dagger (42, 20, D:3) a +0 club (44, 18, D:3) a +0 leather armour (44, 20, D:3) a +0 club a +0 animal skin a +0 helmet (45, 21, D:3) a +0 club (46, 0, D:3) a +0 whip (59, -10, D:3) a +0 flail Level 4 of the Dungeon (2, 34, D:4) a +0 short sword 8 poisoned darts (3, -11, D:4) a +0 robe (6, 3, D:4) a +2 whip of flaming a +0 robe (6, 10, D:4) a +0 barding (17, 4, D:4) a +2 chain mail of fire resistance (19, 20, D:4) a +0 ring mail (28, 10, D:4) a +0 club (32, -12, D:4) a stone (33, 2, D:4) an amulet of faith (41, 16, D:4) a +0 sling a +0 dagger (51, 0, D:4) a +0 falchion (53, 41, D:4) a +0 falchion Level 5 of the Dungeon (1, 1, D:5) a +0 dagger a +0 chain mail (1, 2, D:5) a +0 dagger a +0 leather armour (2, 0, D:5) a +1 falchion of freezing a +0 scale mail (2, 1, D:5) a +0 dagger (24, -5, D:5) a +0 mace (26, -7, D:5) 6 poisoned darts (40, 9, D:5) a +1 chain mail of fire resistance (44, -26, D:5) a +0 robe (50, 11, D:5) a +0 dagger (57, -19, D:5) 10 gold pieces (57, -18, D:5) 13 gold pieces (57, -17, D:5) 14 gold pieces (57, -16, D:5) 10 gold pieces (57, -15, D:5) 21 gold pieces (59, -21, D:5) a +1 leather armour of fire resistance Level 6 of the Dungeon (4, 15, D:6) a +0 giant club (5, 15, D:6) a +0 club a +0 ring mail (6, -2, D:6) a +0 ring mail (9, 12, D:6) a +1 dagger of flaming a curare-tipped dart (13, 24, D:6) a +2 orcbow of flaming (15, -2, D:6) a +0 ring mail (29, 34, D:6) a riddle talisman (32, 18, D:6) a +0 ring mail (40, -15, D:6) a +0 mace (41, 5, D:6) a +0 dagger a +0 robe (43, 3, D:6) a +0 dagger a +0 robe (43, 4, D:6) a +0 club a +0 scale mail (43, 5, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (43, 14, D:6) a +0 short sword (44, -11, D:6) a +0 club (45, 12, D:6) a +0 tower shield (48, -10, D:6) a +0 chain mail (58, -21, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) 7 stones (2, 10, D:7) a +0 short sword (2, 11, D:7) a +0 dagger (2, 12, D:7) a +0 dagger (2, 13, D:7) a +0 dagger 5 poisoned darts (2, 14, D:7) a +0 whip (9, 45, D:7) a +0 robe (23, 13, D:7) a +0 short sword (23, 14, D:7) a +0 dagger a +0 robe (24, 14, D:7) a +0 flail (24, 15, D:7) a +0 dagger a +0 robe (43, 48, D:7) a +0 ring mail Level 8 of the Dungeon (18, 12, D:8) a +0 robe (20, -15, D:8) a +0 pair of gloves (29, -15, D:8) a +0 dagger a +0 robe a +0 short sword (30, -15, D:8) a +0 flail (36, -7, D:8) a +0 flail (36, -6, D:8) a +0 club a +0 ring mail a +0 club (36, -5, D:8) a +0 halberd a +0 plate armour (37, -30, D:8) a +0 hand axe (38, -30, D:8) a +0 dagger a +0 leather armour (40, -27, D:8) a +0 dagger (48, -2, D:8) a +0 giant club a +0 giant spiked club (50, 14, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) 3 stones (6, -18, D:9) 8 stones (25, -21, D:9) a +0 club a +0 leather armour (26, -21, D:9) a +1 hand axe of electrocution a +0 scale mail (28, -20, D:9) a +0 club (29, -23, D:9) a +0 dagger a +0 robe a +0 hand axe a boomerang a +0 ring mail (43, -19, D:9) a +0 shortbow (43, -10, D:9) a +0 robe (59, -33, D:9) a +0 great mace a +0 giant club Level 10 of the Dungeon (10, 0, D:10) a +0 club a +0 scale mail (12, 25, D:10) an orb of mayhem (14, -6, D:10) a +0 trident (15, -6, D:10) a +0 flail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (15, -5, D:10) a +4 hand axe a +0 hand axe (15, 24, D:10) a +0 rapier (16, -6, D:10) a +0 dagger a +0 robe a +0 trident a +0 leather armour a +0 club (16, -5, D:10) a +0 club a +0 club a +0 club (16, 22, D:10) a +0 giant spiked club a +0 giant spiked club (17, -6, D:10) a +0 dire flail a +0 plate armour a +0 flail a +0 club a +3 chain mail of ponderousness a +0 short sword (18, -6, D:10) a +0 club a +2 dagger of venom a +0 robe (19, -5, D:10) a +0 club (28, -2, D:10) a maw talisman (28, 21, D:10) 4 stones (37, 36, D:10) the maw talisman of Tetuitedgh {*Silence Fly rF++ rCorr} [maw talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (38, 6, D:10) 5 stones (38, 36, D:10) a +0 giant spiked club a +0 giant club (49, 12, D:10) a scarf of harm Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (9, 10, Lair:1) a +0 dagger (30, 10, Lair:1) a +0 spear (31, 7, Lair:1) a +0 ring mail (44, -16, Lair:1) a +0 robe (46, -26, Lair:1) a +0 robe (56, -22, Lair:1) 5 stones (60, -20, Lair:1) a +0 ring mail (63, 23, Lair:1) the +1 leather armour of Defence {-Tele Harm rElec MP+4} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). (64, 22, Lair:1) 8 stones (64, 23, Lair:1) a +0 quarterstaff (69, -26, Lair:1) 4 stones Level 2 of the Lair of Beasts