pepe Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (4, 16, D:1) 2 flux baubles (6, 19, D:1) 2 stones (12, 58, D:1) a hobgoblin corpse (skeletalised by now) (15, 47, D:1) 7 stones (16, 10, D:1) a +0 whip 3 stones (19, 58, D:1) a +0 glaive (20, 29, D:1) a +0 dagger a goblin skeleton (20, 30, D:1) a rat corpse (skeletalised by now) (23, 16, D:1) a +0 whip 3 stones a kobold skeleton (26, 24, D:1) a rat skeleton (31, 23, D:1) a jackal skeleton (38, 37, D:1) 4 stones (39, 4, D:1) a bat corpse (skeletalised by now) (39, 13, D:1) 5 stones (40, 29, D:1) a +0 club (45, 31, D:1) 6 boomerangs a hobgoblin skeleton a rat skeleton (45, 32, D:1) a +0 flail a gnoll skeleton (51, 1, D:1) a +0 dagger (53, 20, D:1) a +0 short sword (57, 25, D:1) a +0 whip a stone a kobold skeleton (62, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Assoidik's Antique Weapon Emporium a +0 spear (66 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +0 rapier (121 gold) a +0 long sword (77 gold) a +0 flail (77 gold) a +0 short sword (66 gold) a +0 sling (33 gold) (10, 12, D:2) a +0 robe (11, 14, D:2) 5 poisoned darts (13, -1, D:2) a +0 helmet (14, 20, D:2) a +0 club a goblin skeleton (16, 10, D:2) a bat skeleton (18, 19, D:2) a +0 dagger (29, 18, D:2) a +0 whip (30, 28, D:2) a +0 hand axe (32, 16, D:2) an adder skeleton (33, 16, D:2) a +0 club a goblin skeleton (36, 30, D:2) a +0 chain mail (42, 51, D:2) a +0 mace (45, 47, D:2) a jackal skeleton (49, 19, D:2) a +0 short sword (50, 19, D:2) a +0 dagger 2 stones a kobold skeleton (54, 3, D:2) a +0 war axe (55, 22, D:2) 3 stones (59, 46, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail an orc skeleton (1, 0, D:3) a jackal skeleton (2, 0, D:3) a jackal skeleton (18, -15, D:3) a ball python skeleton (19, -14, D:3) a ball python skeleton (19, 6, D:3) an adder skeleton (21, 7, D:3) a quokka skeleton (23, 6, D:3) 4 stones (26, -9, D:3) a +0 leather armour (27, -8, D:3) a +0 leather armour (32, 9, D:3) the +3 leather armour of a bazaar {+Inv Regen+ Dex+3} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (35, 7, D:3) a quokka corpse (skeletalised by now) (37, 17, D:3) a +0 leather armour (44, -14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 8 stones (4, -24, D:4) a quokka skeleton (5, -31, D:4) a +0 pair of boots (7, 15, D:4) an adder corpse (skeletalised by now) (15, 18, D:4) a +0 falchion (19, 22, D:4) a +0 short sword (21, 4, D:4) 2 stones (28, -9, D:4) a +0 scale mail (30, 17, D:4) a +0 mace (36, 0, D:4) a +0 falchion (43, 23, D:4) a +0 chain mail (45, -8, D:4) a +0 dagger (45, -7, D:4) a +0 club (48, 2, D:4) a +0 short sword (67, -24, D:4) a +0 rapier (70, -16, D:4) a +0 club Level 5 of the Dungeon [Shop] Buelaacy's Armour Emporium a +0 chain mail (78 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 kite shield (91 gold) the +3 warlock's mirror {omnireflect} (520 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. +1 fire dragon scales (741 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 barding (299 gold) a +0 pair of boots (58 gold) (12, -5, D:5) a +0 chain mail (12, 13, D:5) a potion of heal wounds (15, 9, D:5) 7 stones (15, 16, D:5) a +0 spear (16, -8, D:5) an adder corpse (22, 10, D:5) a +0 chain mail (26, 0, D:5) a scroll of identify (26, 10, D:5) a wand of flame (5)