po11 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 21, D:1) a +0 chain mail (18, 3, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (22, 20, D:1) a +0 dagger a +0 spear a kobold skeleton (26, 37, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -11, D:1) a +0 whip (27, 38, D:1) a +0 club 5 stones (30, 40, D:1) a hobgoblin corpse (skeletalised by now) (33, 12, D:1) a +0 dagger (35, -9, D:1) a +0 short sword (35, -8, D:1) a +1 dagger of holy wrath (35, 1, D:1) a frilled lizard corpse (skeletalised by now) (35, 16, D:1) a bat skeleton (36, -5, D:1) a +0 club 2 stones (36, -4, D:1) a +0 club 5 stones (38, 12, D:1) a ball python skeleton (39, 32, D:1) a +0 leather armour (52, 21, D:1) a +0 club (53, 9, D:1) a +0 hand axe (60, 23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -14, D:2) an adder skeleton (11, -2, D:2) a +0 scale mail (22, -38, D:2) a quokka corpse (skeletalised by now) (23, -23, D:2) a +0 club (26, -37, D:2) a +0 pair of gloves of infusion (26, 1, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (27, 1, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, 1, D:2) a rat corpse (skeletalised by now) (31, -2, D:2) a rat corpse (skeletalised by now) (31, 1, D:2) a hobgoblin corpse (skeletalised by now) (33, -3, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, -8, D:2) a rat corpse (skeletalised by now) (49, 0, D:2) a +0 ring mail (57, -1, D:2) a hobgoblin corpse (skeletalised by now) (64, -20, D:2) a bat skeleton Level 3 of the Dungeon (1, -28, D:3) a +0 dagger (1, -26, D:3) a +0 ring mail (1, -15, D:3) a +0 whip (5, -13, D:3) a +0 leather armour (8, -20, D:3) a +0 war axe a +0 leather armour a +0 whip a +0 leather armour a +0 short sword a +0 club (10, -21, D:3) a +0 dagger a +0 scale mail (10, 1, D:3) a +0 dagger (11, -20, D:3) a +2 leather armour of fire resistance (16, -47, D:3) a +0 whip (19, -29, D:3) a +0 short sword (24, -30, D:3) 5 poisoned darts (30, -28, D:3) 3 atropa-tipped darts (39, -7, D:3) a +0 dagger (41, -5, D:3) a +0 leather armour Level 4 of the Dungeon (6, 12, D:4) a +1 halberd of protection (8, 26, D:4) a +0 dagger 5 stones (11, 1, D:4) a +0 scythe a +0 robe (14, 5, D:4) a +0 flail a +4 spear (15, 5, D:4) a +0 club a +2 sling of draining a +0 club (15, 32, D:4) a +0 dagger (16, -10, D:4) a +0 short sword a +0 leather armour (17, -13, D:4) a +0 dagger (19, 20, D:4) a +0 giant club (20, -3, D:4) a +0 short sword (24, -18, D:4) a +0 war axe (24, 10, D:4) a +0 plate armour (29, 9, D:4) a +0 short sword (44, 14, D:4) a +0 dagger (53, 13, D:4) the +2 hand axe of Victory {antimagic, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. Level 5 of the Dungeon [Shop] Zutsaelu's Tremendous Tomes the Compilation of the Tempest (936 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Vhi's Electric Charge Translocation/Air 4 g - Plasma Beam Fire/Air 6 h - Maxwell's Capacitive Coupling Air 8 Sif Muna's Compendium of the Liminal Crevasse (1216 gold) Spells Type Level a - Apportation Translocation 1 b - Summon Ice Beast Ice/Summoning 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Disjunction Translocation 8 h - Polar Vortex Ice 9 the Omnibus of Concrete Conjury (1104 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Forge Lightning Spire Air/Forgecraft 4 c - Rending Blade Conjuration/Forgecraft 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Bombard Conjuration/Earth 6 g - Starburst Conjuration/Fire 6 h - Hellfire Mortar Fire/Earth/Forgecraft 7 the Spellbook of the Star-crossed Excursion (912 gold) Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Lesser Beckoning Translocation 2 d - Maxwell's Portable Piledriver Translocation 3 e - Dimensional Bullseye Hexes/Translocation 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Gell's Gavotte Translocation 6 h - Malign Gateway Summoning/Translocation 7 the Atlas of Rallying and Transposition (960 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Call Imp Summoning 2 c - Lesser Beckoning Translocation 2 d - Maxwell's Portable Piledriver Translocation 3 e - Summon Seismosaurus Egg Summoning/Earth 4 f - Summon Cactus Giant Summoning 6 g - Dispersal Translocation 6 h - Malign Gateway Summoning/Translocation 7 Tedanki's Notes on the Sun and Tinctures (1104 gold) Spells Type Level a - Scorch Fire 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Detonation Catalyst Fire/Alchemy 5 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Eringya's Noxious Bog Alchemy 6 g - Forge Monarch Bomb Fire/Forgecraft 6 h - Plasma Beam Fire/Air 6 Harafuurch's Octavo of Ignition and Black Spells (1128 gold) Spells Type Level a - Gloom Hexes/Necromancy 3 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Fireball Conjuration/Fire 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Plasma Beam Fire/Air 6 h - Borgnjor's Revivification Necromancy 8 the Atlas of Relocated Kinetic Energy (1056 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Static Discharge Conjuration/Air 2 c - Flame Wave Conjuration/Fire 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Fulminant Prism Conjuration/Alchemy 4 f - Fireball Conjuration/Fire 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Chain Lightning Conjuration/Air 9 (3, 31, D:5) a +0 ring mail (12, 6, D:5) 2 poisoned darts (20, 6, D:5) a +0 robe (24, -1, D:5) a +0 club (27, 28, D:5) a +0 robe (36, 10, D:5) a +0 flail a +2 falchion of pain a +0 ring mail a +0 dagger a +0 robe (36, 13, D:5) a +0 flail a +0 leather armour (36, 14, D:5) a +0 mace (37, 9, D:5) a +0 club a +0 scale mail (38, 9, D:5) a +0 spear (38, 10, D:5) a +0 flail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (18, -2, D:6) a +0 giant spiked club (19, -23, D:6) a +0 falchion a +0 leather armour (24, -5, D:6) a +0 leather armour (26, -31, D:6) a +0 dagger (48, 4, D:6) a +0 sling (50, -8, D:6) a +0 plate armour (53, -33, D:6) a +0 scale mail (55, -10, D:6) a +0 dagger a +0 robe (56, -10, D:6) a +0 mace a +0 short sword a +0 chain mail (57, -9, D:6) a +0 mace a +0 flail (60, -8, D:6) a +0 partisan a +0 orcbow a +0 plate armour (64, 0, D:6) a +0 quarterstaff (68, 12, D:6) 9 stones Level 7 of the Dungeon (1, -23, D:7) a parchment of Slow (3, 12, D:7) a +0 short sword 4 stones (4, 14, D:7) a +0 dagger a +0 robe (5, 14, D:7) a +0 dagger a +0 robe (5, 15, D:7) a +0 dagger a +0 robe (7, 3, D:7) a +0 club (7, 4, D:7) a +0 whip a +3 short sword a +0 robe (7, 5, D:7) a +2 dagger a +0 robe (7, 6, D:7) a +0 short sword 5 stones (8, 5, D:7) a +0 short sword 7 poisoned darts a +0 dagger 2 stones a +3 spear a +0 robe (9, -20, D:7) a +0 trident (9, 5, D:7) a +2 short sword of draining (9, 6, D:7) a +0 short sword 5 poisoned darts (21, 9, D:7) the +0 leather armour of an ossuary {rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible.