po11 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -6, D:1) a +0 sling (8, -15, D:1) a +0 club (9, 22, D:1) a +0 robe (13, -29, D:1) a ball python skeleton (13, 18, D:1) a frilled lizard corpse (skeletalised by now) (15, -30, D:1) a hobgoblin skeleton (17, -8, D:1) a +0 sling (18, -12, D:1) a +0 dagger (23, -6, D:1) a +0 chain mail (28, 1, D:1) a rat skeleton (30, 20, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, -14, D:1) a +0 plate armour (31, 20, D:1) a +2 vampiric whip 5 stones a +0 club a kobold corpse (skeletalised by now) (44, 5, D:1) a ball python skeleton (45, -5, D:1) a +0 whip a kobold skeleton (47, 3, D:1) a +1 pair of gloves (52, -24, D:1) a bat corpse (skeletalised by now) (54, -24, D:1) a +0 club (56, -26, D:1) a +0 pair of gloves Level 2 of the Dungeon (5, -27, D:2) a ball python corpse (skeletalised by now) (9, -20, D:2) a +0 whip 4 stones a kobold skeleton (10, -24, D:2) a +0 dagger 3 stones a bat skeleton (10, 4, D:2) a +0 spear (13, 5, D:2) a +0 flail (24, -8, D:2) a +0 robe (25, -29, D:2) a +0 mace (25, -28, D:2) a bat skeleton (33, 3, D:2) a ball python skeleton (35, -32, D:2) a ball python corpse (skeletalised by now) (40, 4, D:2) an adder corpse (skeletalised by now) (48, 4, D:2) a ball python skeleton (49, 4, D:2) a +0 whip (51, -20, D:2) a +0 short sword Level 3 of the Dungeon (8, 25, D:3) a +0 flail (9, 25, D:3) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (13, 38, D:3) a +0 robe (16, 14, D:3) a +0 dagger a kobold skeleton (16, 36, D:3) a rat corpse (skeletalised by now) (20, 18, D:3) a +0 club (31, 28, D:3) a +0 dagger 4 poisoned darts (41, 24, D:3) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 11, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (13, -3, D:5) 14 gold pieces (17, 17, D:5) 10 gold pieces (17, 39, D:5) the +8 dagger of Powerful Offence {pain, *Noise rElec rF+++ SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. (unseen) (18, 12, D:5) a +0 hand axe (19, 9, D:5) a +0 robe (20, 38, D:5) 16 gold pieces