poiuytrewq Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -41, D:1) a +0 leather armour (10, -4, D:1) a +0 short sword 5 stones a kobold skeleton (14, -33, D:1) a +0 ring mail (17, 6, D:1) 4 stones (28, 3, D:1) a +0 mace (29, -25, D:1) a +0 spear (29, 2, D:1) a quokka corpse (skeletalised by now) (32, -41, D:1) 3 stones (32, -40, D:1) a bat skeleton (42, -15, D:1) a +0 dagger (50, -38, D:1) a hobgoblin corpse (skeletalised by now) (55, -14, D:1) a +0 leather armour Level 2 of the Dungeon (1, 7, D:2) an adder skeleton (2, 7, D:2) a scroll of identify (3, 6, D:2) a bat skeleton (4, -1, D:2) a +0 dagger (5, 7, D:2) the +0 robe of the Saviour {rElec rPois Str+3 Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). (10, 0, D:2) a +0 hand axe (13, -6, D:2) a +0 ring mail (20, -3, D:2) 3 poisoned darts (20, 16, D:2) a +0 leather armour (28, 7, D:2) 3 flux baubles (31, 3, D:2) a hobgoblin skeleton (38, 23, D:2) a +0 club (39, 22, D:2) a +0 spear (39, 23, D:2) a +0 halberd a gnoll skeleton (39, 27, D:2) a +0 sling (40, 25, D:2) a bat skeleton (40, 27, D:2) an adder skeleton (49, -2, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (50, 23, D:2) a +0 club (52, 13, D:2) 6 atropa-tipped darts (54, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon