poiuytrewq Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (11, 9, D:1) 5 stones (14, 37, D:1) 7 stones (14, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 20, D:1) a +0 leather armour (15, 34, D:1) a quokka corpse (skeletalised by now) (18, -10, D:1) a hobgoblin corpse (skeletalised by now) (21, 35, D:1) a +0 dagger a goblin skeleton (23, 0, D:1) a talisman of death (25, 24, D:1) a +0 short sword 4 stones (26, -2, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 17, D:1) a +0 leather armour (32, 35, D:1) a +0 club a goblin skeleton (36, 1, D:1) a jackal corpse (skeletalised by now) (36, 2, D:1) a rat corpse (skeletalised by now) (41, 25, D:1) a +0 war axe (46, 36, D:1) a +0 long sword (48, 25, D:1) a +0 club a goblin skeleton (49, 13, D:1) an inkwell talisman (49, 19, D:1) a +0 dagger (51, -12, D:1) a +0 whip (51, 19, D:1) a +0 dagger a goblin skeleton (51, 37, D:1) a +0 plate armour (51, 43, D:1) a +0 leather armour (53, 47, D:1) a stone (58, -6, D:1) a +0 whip (58, 23, D:1) a +0 chain mail (61, 24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (2, -15, D:2) a +0 whip (3, 9, D:2) a bat corpse (skeletalised by now) (10, -45, D:2) a hobgoblin skeleton (11, -1, D:2) a +0 mace (13, -33, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -10, D:2) a +0 whip (32, -25, D:2) a +0 dagger a +0 robe (34, -35, D:2) an adder skeleton a rat skeleton (38, -25, D:2) a +0 club a goblin skeleton (43, -16, D:2) a +0 club (45, -31, D:2) a +0 robe (46, -39, D:2) a +0 dagger (47, -17, D:2) a bat skeleton (50, -44, D:2) 3 stones (50, -35, D:2) a +0 scale mail (53, -4, D:2) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (54, -1, D:2) a +0 short sword 3 stones (61, -43, D:2) a goblin corpse (skeletalised by now) (61, -37, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +0 club a +0 dagger a +0 sling a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (61, -36, D:2) a goblin corpse (skeletalised by now) (61, -34, D:2) a +0 club a +0 dagger (61, 3, D:2) a +0 rapier Level 3 of the Dungeon (4, -6, D:3) 2 stones a +0 short sword (11, -4, D:3) a +0 dagger a +0 leather armour an adder skeleton (35, -7, D:3) a +0 dagger (36, 29, D:3) a +0 dagger a bat corpse (skeletalised by now) (37, 29, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (38, 12, D:3) 2 poisoned darts (38, 29, D:3) a +0 dagger an orc corpse (skeletalised by now) (45, -15, D:3) a +0 scale mail (46, 20, D:3) 5 stones (46, 29, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (48, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, -10, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -10, D:4) a scroll of identify (3, -9, D:4) the ring "Ironel" {*Corrode rF+++ rC- Int+2 Dex-2 Fire} [ring of fire] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. (unseen) (7, -9, D:4) a +1 dagger of venom (8, -1, D:4) a bombardier beetle corpse (10, -8, D:4) a wand of digging (5) (13, -9, D:4) 7 stones (14, -13, D:4) a +0 chain mail