poml Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 4, D:1) a +0 sling (12, 49, D:1) a quokka corpse (skeletalised by now) (13, 39, D:1) a +0 whip (16, 2, D:1) a stone a +0 short sword (24, 39, D:1) a +0 dagger 3 stones (29, 35, D:1) a +0 hand axe (33, 49, D:1) a +0 short sword (37, 38, D:1) a rat skeleton (45, 5, D:1) a bat skeleton (49, 36, D:1) 6 stones (50, 42, D:1) a hobgoblin skeleton (55, 44, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (11, 3, D:2) a +0 animal skin the hobgoblin skeleton of Robin (14, 2, D:2) a +0 dagger (17, 1, D:2) a +0 dagger a +0 dagger (18, 0, D:2) a +0 club a goblin skeleton (20, -1, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (20, 0, D:2) a +0 club a goblin skeleton (20, 1, D:2) a +0 dagger (22, -1, D:2) a hobgoblin corpse (skeletalised by now) (23, 0, D:2) an adder skeleton (24, -1, D:2) a hobgoblin corpse (skeletalised by now) (24, 1, D:2) a +0 club a goblin skeleton (25, 0, D:2) 2 javelins (26, 23, D:2) a book of Frost (27, 22, D:2) a quokka corpse (skeletalised by now) (32, 19, D:2) an adder corpse (skeletalised by now) (41, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -8, D:2) 4 stones (46, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (66, 26, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Degih's Antique Weapon Boutique a +0 dagger (64 gold) a +0 spear (96 gold) a +0 mace (96 gold) a +0 club (32 gold) the +0 hand axe "Xeihinu" {protect, rPois rN+} (608 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. the +7 war axe of the Gloaming {speed, Str-4 Dex+4 Stlth+} (1769 gold) Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 hand axe (96 gold) a +0 long sword (112 gold) the +4 halberd of the Reaper {pain, rPois rC+ Stlth+} (1632 gold) rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 war axe (112 gold) the +3 scimitar of Anxiety {spect, MP+9 Int+5} (1964 gold) Int+5: It affects your intelligence (+5). MP+9: It affects your magic capacity (+9). (0, 0, D:3) a +0 flail of protection (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (17, 7, D:3) a +0 whip (21, -14, D:3) a +0 robe