poml Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 1, D:1) a jackal corpse (skeletalised by now) (6, 10, D:1) a stone (11, -14, D:1) a +0 dagger (12, -10, D:1) a +0 dagger (13, 30, D:1) a rat skeleton (17, 11, D:1) a rat skeleton (18, 27, D:1) 9 stones (19, 19, D:1) a frilled lizard skeleton (21, 1, D:1) a frilled lizard skeleton (21, 22, D:1) a bat skeleton (23, 18, D:1) a rat corpse (skeletalised by now) (25, 18, D:1) a bat corpse (skeletalised by now) (27, 22, D:1) a +0 pair of boots (28, -6, D:1) a hobgoblin skeleton (29, 27, D:1) a +0 dagger (32, 10, D:1) a +0 club (34, 12, D:1) a quokka corpse (skeletalised by now) (34, 14, D:1) a +0 spear (60, 14, D:1) a jackal corpse (skeletalised by now) (60, 16, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of distortion a +0 dagger a +0 dagger a hobgoblin corpse a goblin corpse (2, -11, D:2) a potion of haste (7, -4, D:2) 6 gold pieces a +0 club a goblin corpse (7, -3, D:2) a goblin corpse (8, -3, D:2) a frilled lizard corpse (9, -6, D:2) a potion of curing (9, 4, D:2) a potion of curing (10, -3, D:2) a +0 dagger (11, -3, D:2) 7 gold pieces a +0 club a goblin corpse (12, -3, D:2) a +0 dagger a hobgoblin corpse (13, -3, D:2) a +0 club