poml Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (2, -42, D:1) a medusa talisman (2, -17, D:1) a rat skeleton (2, 0, D:1) a ball python skeleton (2, 3, D:1) a frilled lizard corpse (skeletalised by now) (14, -10, D:1) a frilled lizard skeleton (18, -46, D:1) a +0 leather armour (21, -50, D:1) a +0 pair of boots (25, -18, D:1) a rat skeleton (26, -49, D:1) a jackal skeleton (27, -22, D:1) the lupine talisman of Liberalism {Harm rF+ SInv Stlth-} [lupine talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (31, -32, D:1) a +0 club (43, -34, D:1) a +0 whip a gnoll skeleton (45, -26, D:1) a quokka skeleton Level 2 of the Dungeon (17, -8, D:2) a +0 dagger (19, -5, D:2) a bat skeleton (19, -4, D:2) a hobgoblin corpse (skeletalised by now) (21, 1, D:2) a +0 scale mail (37, -11, D:2) a +0 chain mail (37, 3, D:2) a +0 leather armour (42, -16, D:2) a +0 hand axe (43, -3, D:2) an inkwell talisman (43, 1, D:2) an orb of mayhem (44, -8, D:2) 2 javelins (47, -7, D:2) a ball python corpse a ball python corpse (47, 16, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen)