Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 5400360806676749790 307 poml the Conjurer (level 6, -18/33 HPs) Began as a Tengu Conjurer on Sept 18, 2025. Demolished by an ogre ... wielding a +0 giant club (35 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (3415 turns). poml the Conjurer (Tengu Conjurer) Turns: 3415, Time: 00:04:40 Health: -18/33 AC: 2 Str: 7 XL: 6 Next: 40% Magic: 6/12 EV: 11 Int: 20 God: Gold: 132 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 132 gold pieces. Inventory: Hand Weapons b - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold d - an amulet of guardian spirit Scrolls c - a scroll of blinking {unknown} e - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of fog {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} l - a potion of enlightenment {unknown} n - 2 potions of haste {unknown} o - 2 potions of heal wounds {unknown} p - a potion of experience {unknown} q - a potion of mutation {unknown} s - a potion of cancellation {unknown} t - a potion of brilliance {unknown} u - a potion of invisibility {unknown} Skills: + Level 0.4 Fighting + Level 1.1 Short Blades + Level 2.7 Dodging + Level 3.5 Stealth + Level 3.5 Spellcasting + Level 7.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Gloom Hex/Necr 6% N/A 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The goblin shouts! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#....# #.... #.#.##.###.##. #.....)....##. ########## #...#########. .........# #...# #. .#######.# #...# #. ######.###...# ##. #.......##...# #####.. #####..O@.....<####....#. #..(#.##..#(........####~ #))$).##..........>...†#~ #...#.##.####.....<#####~ ######.#.# ##.###.# #~ ...# #.# #.# #.#~ .### #.# #.# #.#~ .# #.. ..###.#~ .# ### ####..#~ You could see an ogre. Vanquished Creatures A kobold brigand (Sewer) A brain worm (Sewer) 2 clockroaches (D:3) 4 adders A hound zombie (D:3) 3 dart slugs A ribbon worm (D:2) An adder zombie (D:3) 9 hobgoblins 4 jackals (D:2) A quokka (D:1) 11 ball pythons 2 bats 4 endoplasms 5 frilled lizards 18 goblins 20 kobolds 5 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | poml the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 355 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 937 | D:1 | Reached skill level 6 in Conjurations 1161 | D:2 | Learned a level 2 spell: Searing Ray 1418 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1830 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2510 | D:3 | Found a glowing drain. 2529 | D:3 | Reached XP level 5. HP: 26/28 MP: 1/10 2540 | Sewer | Entered a sewer 2720 | Sewer | Reached skill level 7 in Conjurations 2910 | Sewer | Reached skill level 1 in Short Blades 2910 | Sewer | Reached XP level 6. HP: 27/33 MP: 4/12 3132 | D:3 | Noticed Sigmund 3415 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners D:2: layout_loops_corners D:3: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_f, serial_undead_d, serial_undead_b, serial_undead_a, portal_sewer_entry_f, minmay_ogre_servants, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.4 Stealth | 3 | 3.5 Spellcasting | 3 | 3.5 Short Blades | 1 | 1.1 Fighting | | 0.4 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 24 || 34 Melee: Short sword | 10 | 24 || 34 Kick | 4 | 5 || 9 Peck | 1 | 1 || 2 Cast: Magic Dart | 41 | 1 || 42 Searing Ray | 10 | 27 || 37 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 4 | 29 || 33 Dodge: Dodged | 8 | 64 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3443 | 3404 | 39 | 77 | 2802 | 4 | 860.8 | Dungeon | 2844 | 2805 | 39 | 0 | 2392 | 3 | 948.0 | Sewer | 599 | 599 | 0 | 77 | 409 | 1 | 599.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1325 daAuts D:1: 1155 daAuts Sewer: 599 daAuts D:3: 362 daAuts