ponaya Level 1 of the Dungeon (0, 0, D:1) 7 stones (5, 7, D:1) a bat corpse (skeletalised by now) (7, 7, D:1) a rat corpse (skeletalised by now) (10, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 11, D:1) a +0 dagger (29, -2, D:1) 8 stones (31, -2, D:1) a +0 spear (33, 29, D:1) 4 stones (37, -2, D:1) a bat corpse (skeletalised by now) (38, 18, D:1) a +0 chain mail (38, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -4, D:1) 2 stones (45, 10, D:1) a +1 vampiric dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 7, D:2) a hobgoblin corpse (skeletalised by now) (5, -29, D:2) a +0 club (6, -22, D:2) 4 stones (8, -2, D:2) a +0 short sword a stone a kobold skeleton (9, -3, D:2) a frilled lizard skeleton (32, -24, D:2) a staff of earth (32, -13, D:2) a +0 leather armour (35, -29, D:2) a +0 chain mail (38, -7, D:2) a bat corpse (skeletalised by now) (39, -7, D:2) a quokka corpse (skeletalised by now) (50, 1, D:2) a +0 scythe a +0 robe (52, -28, D:2) a jackal corpse (skeletalised by now) (65, -31, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Wistra's Antique Weapon Boutique the +0 whip of Qazlal's Approval {flame, rC- rN+ Dex+5 SInv} (702 gold) Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +4 heavy arbalest (903 gold) a +3 vampiric spear (780 gold) a +2 mace of protection (468 gold) a +0 long sword (105 gold) a +0 spear (90 gold) a +0 falchion (90 gold) a +0 club (30 gold) a +0 dagger (60 gold) a +0 falchion (90 gold) the +1 arbalest of the Unliving {freeze, rC- Dex+7} (834 gold) Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. (0, 0, D:3) a +0 whip (2, -24, D:3) a +0 leather armour (4, -29, D:3) 2 scrolls of noise (5, -28, D:3) a +0 club a goblin skeleton (8, -23, D:3) 6 stones (10, -25, D:3) a hobgoblin skeleton (11, -9, D:3) 2 poisoned darts (12, 4, D:3) a ring of ice (13, 0, D:3) a ball python corpse (skeletalised by now) (14, -16, D:3) 14 gold pieces (14, -15, D:3) a potion of haste (36, 0, D:3) a +0 club a goblin skeleton (37, -1, D:3) a +0 short sword a kobold skeleton (54, -26, D:3) a rat corpse (skeletalised by now) (55, -29, D:3) a quokka corpse (skeletalised by now) (56, -8, D:3) a bat skeleton (59, -4, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Fud Axuur's Jewellery Shoppe an amulet of regeneration (360 gold) a blade talisman (360 gold) the ring of Foshryjiz {rElec rPois Will++ Int+6 Slay-5} (566 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. a blade talisman (360 gold) a +5 ring of evasion (432 gold) a ring of poison resistance (240 gold) a ring of positive energy (240 gold) a ring of wizardry (360 gold) (0, 0, D:4) a +2 flail of venom a +0 leather armour (18, 12, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 44, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, 12, D:4) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 46, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, 46, D:4) a +0 whip a +0 leather armour a +0 whip a +0 flail of protection a +0 club 8 poisoned darts a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 32, D:4) a +0 dagger a +0 sling (21, 33, D:4) a hobgoblin corpse (skeletalised by now) (22, 30, D:4) a +0 flail of protection a gnoll corpse (skeletalised by now) (25, 32, D:4) a +0 whip of draining (25, 33, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (26, 4, D:4) a +0 dagger (26, 9, D:4) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (27, 10, D:4) a +0 dagger (28, 39, D:4) a +0 dagger (41, 2, D:4) a hound corpse (skeletalised by now) (48, 34, D:4) a potion of degeneration (49, 40, D:4) a ball python skeleton (49, 43, D:4) a +0 giant club (50, 4, D:4) a +0 spear (50, 17, D:4) a +0 whip (51, 26, D:4) 8 stones (53, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (2, -3, D:5) a +2 helmet (9, 8, D:5) 4 stones (18, -14, D:5) a +0 mace of holy wrath (20, -21, D:5) a +0 dagger a +1 mace of holy wrath an orc skeleton (20, -20, D:5) a +0 falchion a +0 leather armour (21, -21, D:5) a +0 trident a +0 leather armour (21, -10, D:5) a +0 robe (26, -22, D:5) a water moccasin skeleton (26, 10, D:5) a +0 spear (29, -41, D:5) a +0 sling (31, -7, D:5) an adder corpse (skeletalised by now) (32, -13, D:5) a scroll of noise (34, -28, D:5) the +0 leather armour of Beastly Salvation {rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (34, 15, D:5) a +0 ring mail (35, -38, D:5) a hound corpse (skeletalised by now) (35, -19, D:5) 5 stones (35, -16, D:5) a +0 rapier (41, -6, D:5) a +0 sling (49, -17, D:5) a jackal skeleton a jackal skeleton (50, -17, D:5) a jackal skeleton (54, -23, D:5) 6 gold pieces (54, -21, D:5) a scroll of immolation (54, 5, D:5) a +0 pair of boots (55, -23, D:5) 13 gold pieces Level 6 of the Dungeon (6, -3, D:6) a scroll of teleportation (10, 0, D:6) a scroll of teleportation