Dungeon Crawl Stone Soup version 0.32-a0-1266-gddd6be7 (webtiles) character file. Game seed: 2313268878915041306 2 ponaya the Sneak (level 1, -1/11 HPs) Began as an Octopode Enchanter on May 23, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (80 turns). ponaya the Sneak (Octopode Enchanter) Turns: 80, Time: 00:00:19 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions b - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging * Level 4.0 Stealth + Level 2.0 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Dazzling Flash Conj/Hex 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, ponaya the Octopode Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the deep water. Key pressed, stopping explore. Found 3 stones. You see here 3 stones. Key pressed, stopping explore. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! There is an open door here. Nothing quivered! You closely miss the goblin. You grab the goblin. You constrict the goblin. You hit the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! No target in view! A bat comes into view. A bat is nearby! A quokka comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You barely miss the quokka. Your grab misses the quokka. The quokka bites you. You die... ############ ####..........## #....###........ ###.####...)...... ##................. ####.@..#......'##+### #...r####.....##.≈.... #.#..# #....##.###### #...## #....##.##..... #...### #.#..#.##.##### ...... .....#.#.##...# ....# .# #.#.#.###. .... #.#.#.#<#. ... #.#.#.#'#. You could see a quokka. Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ponaya the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, serial_shops, shop, minmay_strange_pillars Action || total ---------------------------++------- Melee: Dagger || 4 Constrict || 1 Stab: Sleeping || 1 Armour: Skin || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 62 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 62 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts