porkupine Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 26, D:1) a +0 ring mail (12, 15, D:1) a +0 robe (18, 32, D:1) 3 stones (27, 32, D:1) a +0 leather armour (39, -2, D:1) a +0 chain mail (47, 20, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -9, D:2) a +0 dagger 5 stones (10, 3, D:2) a +0 dagger (13, 1, D:2) a +0 ring mail (23, 24, D:2) 9 stones (29, 2, D:2) a +0 robe (36, 5, D:2) a +0 hand axe (37, 1, D:2) a +0 short sword (37, 5, D:2) a +0 quarterstaff (37, 22, D:2) 3 atropa-tipped darts (39, -2, D:2) 5 stones (41, 20, D:2) a +0 club (41, 24, D:2) a +0 robe (43, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -7, D:3) 2 stones (9, 22, D:3) a +0 flail (10, 21, D:3) a +0 flail a +0 leather armour a +0 falchion a +0 scale mail a +0 mace (13, 4, D:3) a +0 ring mail (16, -5, D:3) a +0 cloak (21, 6, D:3) a +0 flail a +0 flail (22, 18, D:3) a +0 dagger (23, 6, D:3) a +0 flail (36, -13, D:3) a +0 falchion a +0 leather armour (37, -17, D:3) a +0 whip (37, -13, D:3) a +0 flail (38, -13, D:3) a +0 club a +0 chain mail a +0 halberd (38, -12, D:3) a +0 flail (39, -13, D:3) a +0 spear a +0 flail a +0 flail (41, -17, D:3) a +0 dagger a +0 leather armour (42, -13, D:3) a +0 trident (42, -6, D:3) a +0 giant club (42, -5, D:3) a +0 hand axe (43, -5, D:3) a +0 mace a +0 dagger a +0 leather armour (43, -4, D:3) a +0 dagger (43, 19, D:3) a +0 plate armour (45, -3, D:3) a +0 spear (47, -3, D:3) a +0 mace a +0 ring mail (48, -14, D:3) a +0 club (48, -2, D:3) a +0 spear (48, -1, D:3) a +0 whip (49, -13, D:3) a +0 flail a +0 short sword a +0 leather armour (50, -5, D:3) a +0 trident 2 stones (51, -2, D:3) a +0 leather armour a +0 club (52, -5, D:3) a +0 robe a +0 whip (53, -3, D:3) 2 stones a +0 hand axe (54, -3, D:3) a +0 chain mail a +0 short sword (54, -2, D:3) a +0 trident (55, -13, D:3) a +0 club (56, -2, D:3) a +0 halberd a +0 flail (57, -3, D:3) a +0 halberd (60, 34, D:3) 5 stones Level 4 of the Dungeon [Shop] Moakh's Weapon Shoppe 3 large rocks (58 gold) a +0 club (13 gold) a +0 flail (45 gold) a +0 hand axe (39 gold) a +0 whip (32 gold) the +9 spear "Goblinslayer" {drain, Fly Int+2} (828 gold) Int: It affects your intelligence (+2). Fly: It grants you flight. a +0 trident (45 gold) a +0 short sword (39 gold) [Shop] Utojec's Distillery a potion of resistance (110 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of invisibility (88 gold) a potion of attraction (33 gold) a potion of might (44 gold) [Shop] Wobbom's General Store a +0 trident (35 gold) a +0 chain mail (45 gold) Maxwell's Memoranda (380 gold) 2 potions of flight (60 gold) 5 stones (5 gold) 7 stones (7 gold) a +1 war axe of draining (133 gold) 6 stones (6 gold) the +1 dagger "Pymoxi" {freeze, Str+3 Dex+4} (303 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+4). [Shop] Wiumiqoz's Book Boutique a book of Spatial Translocations (216 gold) Qoyrphi's Handbook of Telluric Bad Luck (264 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Metabolic Englaciation Hexes/Ice 5 a Young Poisoner's Handbook (240 gold) Great Wizards, Vol. II (456 gold) a book of Minor Magic (216 gold) a book of Geomancy (216 gold) a book of the Wilderness (456 gold) (0, 0, D:4) 6 stones (1, 6, D:4) a +0 hand axe (14, -13, D:4) a +0 club a +0 club a +0 leather armour a +0 short sword (16, -12, D:4) a +0 dagger 5 stones (19, -18, D:4) a +0 spear (19, -2, D:4) a +0 dagger (21, -23, D:4) a +0 pair of gloves (22, -22, D:4) a +0 whip (26, -8, D:4) 8 stones (40, -24, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 scythe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (16, 10, D:5) a +0 kite shield (21, -14, D:5) a +0 hand axe (22, 11, D:5) a +0 whip (24, 17, D:5) a +0 whip (25, 1, D:5) a +0 scale mail a +0 hand axe (27, 4, D:5) a +0 mace (30, -24, D:5) 7 stones (44, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 19, D:6) a +0 war axe a +0 scale mail a +0 dagger (1, 19, D:6) a +0 ring mail a +0 dagger (2, 18, D:6) a +0 scale mail a +0 hand axe (2, 19, D:6) a +0 club (6, 13, D:6) a scroll of immolation (7, 19, D:6) a +0 ring mail a +0 whip a +0 flail (7, 20, D:6) a +0 flail (7, 25, D:6) a +0 mace (8, 21, D:6) a +0 ring mail a +0 club (10, 24, D:6) a scroll of magic mapping (still there?) an orb of light (still there?) (13, 20, D:6) a wand of acid (6) (13, 22, D:6) the ring of Reifup {Fire rN+ rCorr} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (13, 34, D:6) a +0 whip (14, 21, D:6) 20 gold pieces (14, 22, D:6) a book of Debilitation (15, 22, D:6) a scroll of enchant armour (15, 23, D:6) a +0 dagger (25, 13, D:6) a +0 flail (25, 37, D:6) a +2 robe of willpower (27, 9, D:6) a +0 short sword a +0 dagger a +0 club (31, 1, D:6) a +0 robe (33, 32, D:6) a +0 giant club (36, 25, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 ring mail (1, 1, D:7) a +0 hand axe (2, 6, D:7) a +0 short sword 5 stones a +0 robe (3, -17, D:7) a +0 leather armour (16, 32, D:7) a +0 whip (20, -6, D:7) a +0 sling a +0 quarterstaff (20, -3, D:7) a +0 chain mail a +0 club (22, -12, D:7) a +0 spear (22, -11, D:7) a +5 heavy spear a +0 scale mail (23, -9, D:7) a +0 spear (23, 0, D:7) a +0 leather armour a +0 hand axe (23, 6, D:7) a +0 robe (24, -11, D:7) a +0 whip a +0 flail (24, 17, D:7) a +0 falchion (25, 14, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 dagger of venom a +0 hand axe (25, 15, D:7) a +0 ring mail a +0 hand axe (26, -11, D:7) a +0 spear (27, 21, D:7) a +0 robe a +0 dagger (28, 19, D:7) a +0 robe a +0 dagger (28, 21, D:7) a +0 robe a +0 dagger of venom a +0 ring mail a +0 short sword (29, 15, D:7) 3 stones (30, 6, D:7) a +0 robe (36, -4, D:7) a +0 short sword a +0 robe a +0 war axe a +0 robe a +2 halberd a +0 robe (37, -4, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Loguesel's Antique Armour Boutique a +1 scale mail of cold resistance (528 gold) a +2 leather armour of poison resistance (528 gold) a +0 cloak (148 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) (0, 0, D:8) a +0 shortbow (0, 10, D:8) a +0 ring mail (2, 12, D:8) a +0 morningstar a +0 robe a +3 dagger of venom (2, 23, D:8) a +0 robe (3, 11, D:8) a +0 scale mail a +0 club (4, 13, D:8) a +0 club (7, -23, D:8) 4 stones (11, 10, D:8) 4 large rocks (22, 4, D:8) a +1 trident of protection (24, -16, D:8) a +0 shortbow (24, 9, D:8) 5 stones (25, 24, D:8) a +0 plate armour (28, -2, D:8) the staff of cold "Heosib" {rC+ rN+ Dex+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (29, -11, D:8) a +0 robe a +4 long sword a +0 robe a +3 mace a +0 robe a +0 scimitar (29, -10, D:8) a +0 robe a +0 short sword a +0 robe a +3 battleaxe (34, 5, D:8) a +0 short sword (34, 9, D:8) a +0 dagger a +0 ring mail (34, 10, D:8) a +0 dagger (34, 11, D:8) a +2 dagger of venom (35, 9, D:8) a +0 flail a +0 leather armour (42, -22, D:8) 4 stones (44, 12, D:8) a +0 mace (47, -21, D:8) a +0 dagger (49, -19, D:8) a +2 whip of venom a +0 club 7 stones (50, -19, D:8) a +0 dagger (50, -18, D:8) a +0 club (54, -12, D:8) a +0 short sword (54, 7, D:8) a +0 rapier (55, 24, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 robe (1, -1, D:9) a +0 falchion a boomerang a howler monkey corpse (19, 26, D:9) a +0 club (32, -5, D:9) a +0 shortbow (37, -10, D:9) a +0 leather armour