porkupine Level 1 of the Dungeon (0, 0, D:1) an adder corpse (skeletalised by now) (0, 2, D:1) a +0 club (3, 13, D:1) a jackal skeleton (6, -7, D:1) a rat corpse (skeletalised by now) (9, 5, D:1) a +0 club 2 stones (9, 6, D:1) a jackal skeleton a jackal skeleton (15, 0, D:1) 3 stones (27, 34, D:1) a ball python skeleton (27, 38, D:1) a frilled lizard corpse (skeletalised by now) (29, -3, D:1) a rat corpse (skeletalised by now) (33, 34, D:1) a +0 robe (35, 36, D:1) a stone (36, -2, D:1) a +0 short sword (38, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -3, D:1) a jackal corpse (skeletalised by now) (49, -3, D:1) a jackal corpse (skeletalised by now) (51, 4, D:1) a +0 pair of boots (53, 2, D:1) a +0 club a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, -3, D:2) a +0 rapier (5, 0, D:2) a +0 whip a +0 whip a gnoll corpse (6, -16, D:2) a hobgoblin corpse (skeletalised by now) (8, -17, D:2) a rat corpse (skeletalised by now) (10, -4, D:2) a +0 club a kobold corpse (18, -15, D:2) an adder skeleton (20, 0, D:2) a +0 short sword (21, -5, D:2) a ball python corpse (skeletalised by now)