porkupine Level 1 of the Dungeon (0, 3, D:1) a +0 robe (3, 0, D:1) a +0 club a ball python corpse (skeletalised by now) (13, 30, D:1) a +0 club a goblin skeleton (15, 16, D:1) a hobgoblin skeleton (19, 40, D:1) a +0 club (21, 1, D:1) a rat corpse (skeletalised by now) (28, 19, D:1) a ball python corpse (skeletalised by now) (31, 37, D:1) a +0 robe (32, 22, D:1) a scroll of noise (32, 39, D:1) a hobgoblin corpse (skeletalised by now) (40, 43, D:1) a bat corpse (skeletalised by now) (42, 11, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 1, D:2) a ball python corpse (skeletalised by now) (4, 1, D:2) a +0 dagger (11, 1, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, 9, D:2) a scroll of noise (11, 27, D:2) a potion of heal wounds (15, 19, D:2) a +0 sling (19, 11, D:2) a +0 sling (19, 20, D:2) a +0 short sword a ring of see invisible (32, -3, D:2) a +0 leather armour (37, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 8, D:2) a rat corpse (skeletalised by now)