porkupine Level 1 of the Dungeon (2, -2, D:1) a +0 spear (3, 14, D:1) a rat corpse (skeletalised by now) (7, 3, D:1) a +0 dagger (12, -1, D:1) a +0 club (37, 36, D:1) a +0 club a kobold skeleton (38, 35, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (16, 0, D:2) an adder corpse (skeletalised by now) (26, -18, D:2) a +0 ring mail (26, -17, D:2) a +0 whip (39, -11, D:2) a +0 battleaxe a +0 robe a +0 dagger (45, -5, D:2) a rat skeleton (46, -15, D:2) a +0 club a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Cigumnum {rElec Str-4 Dex+7} (2620 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). the +5 robe "Dimaij" {rC+} (3990 gold) rC+: It protects you from cold. the amulet "Lynlol" {Alch+ ^Contam rF+ Str+4} (4680 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+4: It affects your strength (+4). the medusa talisman of Indomitability {Fly rC+} (8250 gold) [medusa talisman] Fly: It grants you flight. rC+: It protects you from cold. the air staff "Kiv Vixt" {rElec rPois rC+ rN+ Str-4 Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Air: It increases the power of your Air spells. the alchemy staff of True Grit {rPois Stlth+ Alch} (3480 gold) [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the air staff of Certain Death {+Blink rElec rC- Stlth+ Conj Air} (4040 gold) [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +1 ring mail of the Hells {-Tele ^Contam rF++ rN++} (3140 gold) -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. the +2 ring mail of the Loofah {-Tele rF+++ Regen+ Stlth-} (4760 gold) -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the +3 dagger of the Illusory Places {heavy, *Rage Int-5 Dex+9 Stlth+} (3470 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). Stlth+: It makes you more stealthy. the amulet of Xuaxt {Wildshape Dex+5 Stlth-} (4610 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. the earth staff "Fob Umio" {Int+4 Earth} (4040 gold) [staff of earth] Int+4: It affects your intelligence (+4). Earth: It increases the power of your Earth spells. the +0 robe of the Snallygaster {rF++} (2540 gold) rF++: It greatly protects you from fire. the ring "Wuliffur" {rN+ Str+6 Int+3} (4590 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the +3 leather armour "Disi" {+Inv rF+ Int+3} (4430 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the ring "Aluseuc" {rPois Dex+3} (3330 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the +0 helmet "Qiekokk" {Str+3} (1780 gold) Str+3: It affects your strength (+3). the +3 ice dragon scales "Dualy" {rF- rC++ Int+2} (7620 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). the cold staff of Duty {rPois rF+ rC++ Str+6 Ice} (6280 gold) [staff of cold] rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). Ice: It increases the power of your Ice spells. the +1 spear of Hoajadda {freeze, Will+ rCorr} (2860 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (15, 10, D:3) a quill talisman Level 4 of the Dungeon [Shop] Raqoph's Jewellery Boutique a +6 ring of dexterity (unknown) (396 gold) a ring of magical power (unknown) (220 gold) the ring of Vish {rPois rF+ Will+ rCorr} (497 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the sanguine talisman of Akhegomm {rCorr Str+3 Dex+3} (2101 gold) [sanguine talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a ring of magical power (unknown) (220 gold) a +4 ring of protection (unknown) (396 gold) a ring of positive energy (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) (0, 0, D:4) a +0 spear (21, 24, D:4) a ball python corpse (skeletalised by now) (33, 14, D:4) a +0 club (37, -4, D:4) a +0 quarterstaff (49, 2, D:4) a quill talisman (56, 29, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (2, -10, D:5) a +0 spear (12, -3, D:5) a +0 robe (39, 25, D:5) a +0 flail a gnoll corpse (skeletalised by now) (41, 24, D:5) a +0 flail (59, 7, D:5) a hound skeleton Level 6 of the Dungeon [Shop] Ostrog's Serpentskin Sales a +0 scale mail of poison resistance (104 gold) the serpent talisman of Supple Strength {Str+3} (1131 gold) [serpent talisman] Str+3: It affects your strength (+3). a +2 long sword of venom (210 gold) a scroll of poison (52 gold) the Spellbook of Tinctures (546 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Sculpt Simulacrum Ice/Alchemy 6 c - Fulsome Fusillade Conjuration/Alchemy 8 +0 swamp dragon scales (585 gold) Sif Muna's Dissertation on the Alembic (468 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Petrify Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 (6, 10, D:6) a centaur corpse (skeletalised by now) (10, 10, D:6) a +0 giant spiked club (21, 21, D:6) an adder corpse (skeletalised by now) (22, 21, D:6) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (23, 7, D:6) a black bear corpse (skeletalised by now) (25, 20, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (skeletalised by now) (12, -20, D:7) a +0 hat (34, -30, D:7) a howler monkey corpse (skeletalised by now) (35, 2, D:7) a +0 scale mail (37, -30, D:7) a +0 giant club (40, -8, D:7) a +0 spear Level 8 of the Dungeon (28, -29, D:8) a +0 war axe (30, -30, D:8) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (30, -29, D:8) a +2 hand axe of electrocution an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, -28, D:8) a parchment of Grave Claw (64, -36, D:8) a +0 short sword Level 9 of the Dungeon (13, 7, D:9) a +0 club a +0 club a kobold corpse (skeletalised by now) (13, 8, D:9) a +0 robe (13, 9, D:9) a +0 robe (14, 7, D:9) a +0 dire flail a +0 robe (14, 9, D:9) a +0 mace a +0 robe (15, 6, D:9) a +0 short sword a kobold corpse (skeletalised by now) (15, 7, D:9) a +0 dagger (15, 9, D:9) a +0 dagger a kobold corpse (skeletalised by now) (15, 11, D:9) a +0 short sword (16, 9, D:9) a +0 whip (17, 10, D:9) a +0 dagger a kobold corpse (skeletalised by now) (54, -2, D:9) the human skeleton of Maggie (54, 4, D:9) an acid dragon corpse (skeletalised by now) (55, -2, D:9) a +0 robe of fire resistance +0 steam dragon scales a +0 cloak a +0 ring mail a +0 pair of boots a +0 scale mail (56, -2, D:9) a scroll of poison (58, 2, D:9) a +0 spear a gnoll corpse (skeletalised by now) (59, 0, D:9) a +0 whip a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (9, -15, D:10) a +0 dagger (9, 5, D:10) a +0 robe a +0 dire flail a +0 robe a +0 scimitar (9, 6, D:10) a +0 robe a +1 hand axe (12, 12, D:10) a parchment of Hailstorm (13, 5, D:10) a +0 robe a +2 trident (48, -23, D:10) a +0 club (50, -23, D:10) a +0 whip 5 stones (52, -26, D:10) a +0 short sword 3 stones (53, -5, D:10) a +0 sling Level 11 of the Dungeon [Shop] Azxucut's General Store a +0 war axe (49 gold) a parchment of Cigotuvi's Putrefaction (189 gold) a parchment of Splinterfrost Shell (302 gold) a parchment of Rending Blade (189 gold) a +4 plate armour of fire resistance (630 gold) (0, 0, D:11) a +0 barding (6, 12, D:11) a +2 falchion of draining an ugly thing corpse (skeletalised by now) (6, 13, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (7, 13, D:11) a +0 club an orc corpse (skeletalised by now) (9, 17, D:11) a +0 hand axe a +0 ring mail (12, 19, D:11) a +0 long sword a +0 chain mail a +0 trident 3 boomerangs an orc corpse (skeletalised by now) (23, 32, D:11) a +0 robe (25, -12, D:11) a +0 dagger an orc corpse (skeletalised by now) (26, -12, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 36, D:11) a +0 war axe (40, -15, D:11) a parchment of Vampiric Draining (44, 5, D:11) a howler monkey corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 broad axe a +0 plate armour a +0 whip a +0 ring mail a +0 hand axe a boomerang a +0 leather armour an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 morningstar a +0 plate armour (1, 1, Orc:1) a +0 flail a +0 flail a +0 club (1, 2, Orc:1) a +0 hand axe (2, 3, Orc:1) a +0 glaive a +0 chain mail Level 2 of the Orcish Mines [Shop] Vupsuzur's Antique Weapon Boutique (Shop contents are unknown) (0, 0, Orc:2) a +0 arbalest (0, 1, Orc:2) a +0 whip (1, 3, Orc:2) a +0 dagger a +0 robe an orc corpse (2, 4, Orc:2) a +0 dagger a +0 robe (3, 3, Orc:2) a +0 dagger a +0 robe (4, 3, Orc:2) a +0 arbalest a +0 mace an orc corpse (4, 4, Orc:2) a +0 dagger a +0 robe an orc corpse (5, 3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (5, 4, Orc:2) a +0 dagger a +0 robe an orc corpse (11, 8, Orc:2) a +0 short sword an orc corpse (17, 21, Orc:2) a +0 long sword a +0 chain mail (18, 23, Orc:2) a +0 great mace a +0 plate armour (24, 10, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (26, 44, Lair:1) a scroll of poison (43, 10, Lair:1) a cane toad corpse (skeletalised by now) (43, 42, Lair:1) a yak corpse (skeletalised by now) (44, 10, Lair:1) a +0 ring mail the human corpse of Harold (skeletalised by now) Level 2 of the Lair of Beasts (1, -26, Lair:2) a +0 whip (30, -6, Lair:2) a +0 trident 2 boomerangs (38, -10, Lair:2) a +0 trident (38, -9, Lair:2) a +0 trident a merfolk skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (43, 46, Lair:3) a +0 mace (46, 45, Lair:3) a +0 long sword (47, 46, Lair:3) a +0 flail Level 4 of the Lair of Beasts (41, -19, Lair:4) a raven corpse (skeletalised by now) (48, -4, Lair:4) a dream sheep skeleton (48, -3, Lair:4) a yak skeleton (52, -4, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (3, 0, Lair:5) a +2 heavy mace +0 steam dragon scales a +3 morningstar of protection +0 acid dragon scales a +0 battleaxe of freezing a +3 trident of draining (7, 55, Lair:5) the +3 spear of Uskayaw's Whim {venom, *Corrode Str+5 Int+3} *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). (28, 50, Lair:5) a yak corpse (skeletalised by now) (55, 42, Lair:5) a rime drake corpse (skeletalised by now)