Dungeon Crawl Stone Soup version 0.34-a0-902-ge5e6b2775c (webtiles) character file. Game seed: 15547967004843027317 2 porkupine the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Oct 4, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (66 turns). porkupine the Vexing (Demonspawn Enchanter) Turns: 66, Time: 00:00:54 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 3/3 EV: 1 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 5 poisoned darts (quivered) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 0.9 Short Blades + Level 0.0 Armour + Level 1.8 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is moderately wounded. The goblin completely misses you. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is almost dead. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You closely miss the ball python. The ball python bites you but does no damage. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... # ####..# #.# #...... . ..###...... .. ..##..... #.. # #+####.#..... ....#. ............. ..#...######+######..... ......S....)............ #@####+####.#..... ##..##.##..##..... ###.....###..#### ###.### .## #.# # #.. #### You could see a ball python. Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porkupine the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, shapermc_ecumenical_altar_venn, interstate_on_off, nrook_campfire, st_stairs_4, minmay_misc_feat_plants, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Armour: Robe || 17 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 32 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 32 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts