porkupine Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -1, D:1) a +0 pair of boots (7, -4, D:1) a hobgoblin corpse (skeletalised by now) (7, 17, D:1) a +0 club (9, 17, D:1) a hobgoblin corpse (skeletalised by now) (11, 4, D:1) a +0 dagger (12, -3, D:1) a bat corpse (skeletalised by now) (12, 12, D:1) a +0 dagger (19, 12, D:1) a +0 dagger (20, 24, D:1) a +0 robe (26, 25, D:1) a +0 hand axe (31, -6, D:1) a ball python skeleton (34, 12, D:1) a +0 leather armour (36, -1, D:1) a +0 short sword 5 stones (39, -9, D:1) a ball python corpse (skeletalised by now) (40, 30, D:1) a bat corpse (skeletalised by now) (41, -12, D:1) a +0 spear (44, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (1, 8, D:2) a +0 spear (5, 20, D:2) a hobgoblin corpse (skeletalised by now) (10, 29, D:2) a rat corpse (skeletalised by now) (20, 15, D:2) a +0 hand axe (24, 30, D:2) a bat corpse (skeletalised by now) (29, 4, D:2) a +0 dagger (29, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (6, 0, D:3) a poisoned dart (13, -2, D:3) a +0 club