Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 14943373040127004200 25 psw5755 the Chopper (level 2, -3/22 HPs) Began as a Demonspawn Gladiator on June 5, 2025. Slain by Terence ... wielding a +3 short sword of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (909 turns). psw5755 the Chopper (Demonspawn Gladiator) Turns: 909, Time: 00:01:33 Health: -3/22 AC: 4 Str: 14 XL: 2 Next: 82% Magic: 2/2 EV: 11 Int: 8 God: Gold: 36 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting + Level 3.3 Axes - Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Terence is lightly wounded. Terence hits you with a +3 short sword of protection. You hit Terence. Terence is moderately wounded. Terence hits you with a +3 short sword of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is heavily wounded. Terence hits you with a +3 short sword of protection! * * * LOW HITPOINT WARNING * * * Terence hits you with a +3 short sword of protection. You die... Terence says, "Finally, peace and quiet." ######## .......#### .........# #........# ##........# ##.........# ###...@@.....# #..<#........# #..#######.#### .... # .### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 3 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psw5755 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 146 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 146 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 900 | D:2 | Noticed Terence 909 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b D:2: minmay_razor_zed, layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.3 Dodging | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Action || total ---------------------------++------- Melee: War axe || 67 Armour: Leather armour || 35 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 883 | 49 | 0 | 720 | 2 | 466.0 | Dungeon | 932 | 883 | 49 | 0 | 720 | 2 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 10 daAuts