Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f (webtiles) character file. Game seed: 17220942754315747919 2 qazz the Chiller (level 1, -4/13 HPs) Began as a Coglin Ice Elementalist on Apr 30, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (144 turns). qazz the Chiller (Coglin Ice Elementalist) Turns: 144, Time: 00:00:13 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting * Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5855 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You gain 2 HP, and have [6/13] hp. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You take 1 HP, and have [5/13] HP; You lose 1MP, and have [2/3] MP Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [1/13] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/3] MP Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... # ### #.#.. #.#.####### #.J........ #@# #.# #.# #.##### #.....# #####.# ...#.# ######.#.# #........# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Coglin Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_glass, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 6 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 117 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 117 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts