qazz Level 1 of the Dungeon [Shop] Solucosh's Weapon Shop a +0 spear (39 gold) a +4 orcbow of flaming (367 gold) a +0 dagger (26 gold) the +4 mace "Econis" {freeze, rElec rC+} (603 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 long sword (45 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) a +0 dagger (26 gold) [Shop] Tojut's Distillery a potion of mutation (88 gold) a potion of might (44 gold) a potion of invisibility (88 gold) a potion of might (44 gold) 2 potions of ambrosia (176 gold) a potion of enlightenment (55 gold) a potion of might (44 gold) a potion of mutation (88 gold) a potion of haste (110 gold) [Shop] Zeofotee's Antique Weapon Boutique the +3 sling "Viaj" {drain, rN+ Str+2} (728 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. a +0 flail (77 gold) a +0 sling (33 gold) a +0 club (22 gold) the +1 war axe "Tathew" {holy, rN+ Will+ Dex+5} (849 gold) Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Will+: It increases your willpower. a +3 halberd of protection (479 gold) a +0 short sword (66 gold) a +0 trident (77 gold) [Shop] Fitydigo's Assorted Antiques a +0 pair of gloves (130 gold) a +0 leather armour (58 gold) a potion of heal wounds (145 gold) 2 potions of brilliance (232 gold) a +0 chain mail (130 gold) an amulet of the acrobat (870 gold) a +0 hand axe (87 gold) a potion of curing (87 gold) a ring of magical power (580 gold) a +2 robe of positive energy (426 gold) +1 ice dragon scales (1943 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 11, D:1) a frilled lizard corpse (skeletalised by now) (4, -11, D:1) a jackal corpse (skeletalised by now) (8, 17, D:1) a bat skeleton (13, -30, D:1) a +0 club (14, -26, D:1) a +0 club (16, 0, D:1) a frilled lizard skeleton (17, 10, D:1) 8 stones (18, 0, D:1) a bat skeleton (39, 19, D:1) a +0 leather armour (44, -11, D:1) a kobold skeleton (45, 18, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (46, -11, D:1) a rat skeleton (58, 25, D:1) 2 stones (64, -14, D:1) a bat corpse (skeletalised by now) (64, 16, D:1) an orb of wrath Level 2 of the Dungeon (0, 0, D:2) a +6 ring of strength (1, 39, D:2) a quokka corpse (skeletalised by now) (14, 34, D:2) an adder corpse (skeletalised by now) (21, 2, D:2) a +0 kite shield (21, 8, D:2) 7 stones (26, 38, D:2) a jackal skeleton (26, 39, D:2) a jackal skeleton (36, 43, D:2) 4 poisoned darts (38, 51, D:2) 2 stones (41, 26, D:2) a hobgoblin corpse (skeletalised by now) (47, 6, D:2) a +0 dagger (49, 19, D:2) an adder skeleton (50, 6, D:2) a rat corpse (skeletalised by now) (50, 32, D:2) a bat skeleton (51, 22, D:2) 8 stones (53, 7, D:2) a frilled lizard corpse (skeletalised by now) (57, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 32, D:3) a +0 club (6, 19, D:3) 4 stones (15, 20, D:3) a ball python corpse (skeletalised by now) (17, 14, D:3) a +0 spear (37, 24, D:3) 8 stones (41, 18, D:3) a jackal corpse a jackal corpse a river rat corpse (41, 19, D:3) a river rat corpse (43, 14, D:3) a scroll of teleportation