Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 3702415401342077821 4 qazz the Vexing (level 1, -2/15 HPs) Began as a Barachi Hexslinger on Feb 20, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (82 turns). qazz the Vexing (Barachi Hexslinger) Turns: 82, Time: 00:00:11 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 13 God: Gold: 4 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 cloak Scrolls b - a scroll of poison f - a scroll of enchant weapon {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of ambrosia {unknown} Skills: + Level 1.5 Fighting * Level 2.2 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5900 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A hobgoblin comes into view. The quokka bites you. You take 3 HP, and have [12/15] HP There are monsters nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka bites you. There are monsters nearby! You take 4 HP, and have [8/15] HP !!!!! HP Warning !!!!! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [2/15] HP !!!!! HP Warning !!!!! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 45% to hit) You shoot a sling bullet. The sling bullet misses the quokka. The quokka barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 45% to hit) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. You die... #. ... #. ... ......##.## .. #.....##... .. #.....##..# . #.....##..#K# #.....##..#.###.## #.....##..r....... #.....# #@# #.....###.# #.........# #.....##..# #.....#.......... #####.#.#..##...# ######.#.#..# .# #...........# #######....#.####### You could see a quokka and a kobold. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 82 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 81 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 81 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts