Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 6784551679832760531 27 qazz the Vexing (level 3, -6/27 HPs) Began as a Barachi Hexslinger on Feb 20, 2025. Mangled by an orc ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (688 turns). qazz the Vexing (Barachi Hexslinger) Turns: 688, Time: 00:00:37 Health: -6/27 AC: 2 Str: 9 XL: 3 Next: 10% Magic: 4/4 EV: 12 Int: 13 God: Gold: 39 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Magical Staves k - a staff of air Jewellery d - a ring of see invisible j - an amulet of faith Scrolls b - a scroll of poison f - 3 scrolls of vulnerability {unknown} g - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} i - 4 scrolls of fog {unknown} Potions e - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting * Level 2.8 Ranged Weapons + Level 2.6 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Apportation Tloc 0% N/A 28% 1 Kinetic Grapnel Frge 0% 1d4 28% 1 Poisonous Vapours Alch/Air 0% 1d2 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11173 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There are monsters nearby! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc barely misses you. You take 1 HP, and have [12/27] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder! The adder is severely wounded. You feel sick. The adder barely misses you. The orc hits you but does no damage. The adder bites you. You take 2 HP, and have [10/27] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet barely misses the orc wizard. You feel sick. The adder closely misses you. The orc barely misses you. The adder barely misses you. You take 1 HP, and have [9/27] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. You are no longer poisoned. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The orc hits you from afar with a +0 trident! You die... .... ###### ... #....# ...#....# ..#....# ......# ..... o{o . #### #S# .# ...# .. #@######.# ...# ...#........# ...# ..###.......# ...# #.# #.......# # .# ...# #.###.......#.#..#.. ...# #######.#....##...#.#..#.. ...####....##.#.)..####.#...... ...##........................#. ..................[........... You could see an orc wizard, an adder and an orc. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons 3 bats 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 3 kobolds 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 179 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 624 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 675 | D:2 | Noticed Sigmund 688 | D:2 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | | 2.8 Dodging | | 2.6 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 60 Armour: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 825 | 777 | 48 | 0 | 654 | 2 | 412.5 | Dungeon | 825 | 777 | 48 | 0 | 654 | 2 | 412.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 158 daAuts