Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2821410996201473940 5 qazz the Tinkerer (level 1, 2/11 HPs) Began as a Poltergeist Forgewright on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (94 turns). qazz the Tinkerer (Poltergeist Forgewright) Turns: 94, Time: 00:00:23 Health: 2/11 AC: 4 Str: 6 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of magic d - a potion of curing {unknown} e - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting * Level 3.7 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 6% 2 Launch Clockwork Bee Frge 14% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5902 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat bites you. You take 1 HP, and have [9/11] HP; You lose 1MP, and have [2/3] MP You hit the rat but do no damage. The rat bites you. x2 You take 5 HP, and have [4/11] HP !!!!! HP Warning !!!!! You hit the rat. The rat is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [2/11] HP You barely miss the rat. The rat is heavily wounded. The rat barely misses you. The rat attacks as it pursues you! The rat bites you but does no damage. Your magical contamination has completely faded away. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 71% to hit) The kinetic grapnel hits the rat. You kill the rat! You lose 1MP, and have [1/3] MP Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is moderately wounded. You feel bolstered by spreading misfortune. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [2/11] HP; You lose 1MP, and have [0/3] MP The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....######.###.[.. ##...##....†........ #'###'.#####.###.... ###.####.# ###.### . †........# #.....# ###.###..# #.....####.# ..#'# #..# #..........# ...####..###.....###### ...##⌠..........@# ...##.#..###.#.#†### ..#'..#..# #.[.....# #####.#..# ###.....# ##.##.#..# ##....... .........# ...#.#### ...+###'## ###.#.# ####...## #.#.# #.....# #.#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Poltergeist Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 8 Cast: Kinetic Grapnel || 5 Armour: Skin || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 58 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 58 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts