Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 10857414115414537446 54 qazz the Chiller (level 3, -1/21 HPs) Began as a Poltergeist Ice Elementalist on Mar 5, 2025. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1497 turns). qazz the Chiller (Poltergeist Ice Elementalist) Turns: 1497, Time: 00:02:29 Health: -1/21 AC: 4 Str: 4 XL: 3 Next: 66% Magic: 1/6 EV: 11 Int: 19 God: Gold: 88 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . c - +0 dagger rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ h - +2 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: freezing walls, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 cloak (haunted) h - a +2 helmet (haunted) Jewellery f - an amulet of magic regeneration Scrolls e - a scroll of identify {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} g - a potion of might {unknown} i - 3 potions of haste {unknown} l - a potion of enlightenment {unknown} n - a potion of attraction {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades - Level 2.1 Dodging + Level 4.1 Stealth + Level 2.4 Spellcasting * Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 22% N/A 5% 3 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10503 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence closely misses you. You lose 3MP, and have [3/6] MP Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. The wall freezes Terence. Terence barely misses you. You lose 1MP, and have [2/6] MP Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) You freeze Terence. Terence is severely wounded. The wall freezes Terence but does no damage. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 flail! Ouch! That really hurt! You take 11 HP, and have [10/21] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/6] MP You hit Terence but do no damage. Terence is severely wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..........# #..........# ####..........# ..............# ..............# ..............# ......######### ..(...# ######## ......# #..@@..# ......# #.####.# ...(..# #.# ......# #.# #####.# ######.# #.# #......# #.# #.###### #.# #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 ball pythons 6 bats 2 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 8 hobgoblins 2 quokkas (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 675 | D:1 | Reached skill level 5 in Ice Magic 756 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/6 760 | D:1 | Learned a level 3 spell: Frozen Ramparts 850 | D:1 | Found a faded altar of an unknown god. 1491 | D:2 | Noticed Terence 1497 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_i, chequers_hall_statues_corner_a, corexii_hall_statues_s, basic_ecumenical_altar D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Stealth | 4 | 4.1 Dodging | | 2.1 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 46 Unarmed || 6 Cast: Freeze || 40 Frozen Ramparts || 2 Stab: Sleeping || 6 Armour: Skin || 40 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1473 | 22 | 0 | 1188 | 2 | 747.5 | Dungeon | 1495 | 1473 | 22 | 0 | 1188 | 2 | 747.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1144 daAuts D:2: 350 daAuts