Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 11122260017507608384 4 qazz the Tinkerer (level 1, 0/11 HPs) Began as a Poltergeist Forgewright on Mar 25, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (39 turns). qazz the Tinkerer (Poltergeist Forgewright) Turns: 39, Time: 00:00:18 Health: 0/11 AC: 2 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting * Level 3.6 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 6% 2 Launch Clockwork Bee Frge 14% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5955 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 64% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. You lose 1MP, and have [0/3] MP You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You completely miss the jackal. The jackal bites you. The jackal stops to sniff the ground. The jackal barely misses you. You take 1 HP, and have [6/11] HP You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. Your magical contamination has completely faded away. You take 2 HP, and have [5/11] HP You miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [3/11] HP You hit the jackal. The jackal is almost dead. You feel your existence waver again. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... #.#.......# #.#.....l. ##..)..... #........ #....... #......# #....h.# #.....@### #......†.## #......#..# #.###+###.###### .. #........# #+ #####+#.#+##...# #.....'.# # #.....#.# #..>..### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Poltergeist Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic Action || total ---------------------------++------- Melee: Mace || 12 Cast: Kinetic Grapnel || 3 Armour: Skin || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 12 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 12 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts