Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 10537441875950325883 196 qazz the Tinkerer (level 5, -8/33 HPs) Began as a Poltergeist Forgewright on Mar 25, 2025. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:04:08 (2105 turns). qazz the Tinkerer (Poltergeist Forgewright) Turns: 2105, Time: 00:04:09 Health: -8/33 AC: 2 Str: 6 XL: 5 Next: 74% Magic: 12/18 EV: 27 Int: 17 God: Gold: 132 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . g - +0 short sword rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ l - amulet of the acrobat HPRegen 0.25/turn e - ring of magical power MPRegen 0.16/turn (no ring) %: acrobat @: acrobatic, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 hammer g - a +0 short sword (weapon) Armour b - a +1 cloak (haunted) Jewellery e - a ring of magical power (worn) k - the ring of Ujaeff {Fly rN+ Will- Int-2 Stlth+} (You found it on level 2 of the Dungeon) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. l - an amulet of the acrobat (worn) r - an amulet of reflection Scrolls h - a scroll of summoning {unknown} i - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} o - a scroll of noise {unknown} q - a scroll of enchant armour {unknown} s - a scroll of fog {unknown} Potions c - 2 potions of magic d - 2 potions of might {unknown} f - a potion of brilliance {unknown} j - a potion of attraction {unknown} n - a potion of curing {unknown} p - a potion of mutation {unknown} t - a potion of berserk rage {unknown} Skills: + Level 1.6 Fighting + Level 3.2 Dodging + Level 4.5 Stealth + Level 2.7 Spellcasting * Level 4.7 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 4% 2 c - Launch Clockwork Bee Frge 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 4% 2d5 26% 2 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Forge Lightning Spire Air/Frge 10% 3d4 56% 4 Eringya's Surprising Cr Summ 2% N/A 87% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21890 Temple: D:4-7 Altars: Cheibriados Qazlal Sif Muna Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History (Press . to continue winding your bee.) The ogre closely misses you. You lose 3MP, and have [15/18] MP You continue winding your clockwork bee... You continue winding your clockwork bee... The ogre hits you with a +0 giant club! You take 12 HP, and have [21/33] HP !!!!! HP Warning !!!!! With a metallic buzz, your clockwork bee launches itself at the ogre. The ogre completely misses you. Your clockwork bee barely misses the ogre. Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the ogre! You lose 2MP, and have [13/18] MP Your spike launcher falls apart as you grow too distant to maintain it. Your clockwork bee stings the ogre. The ogre hits your clockwork bee with a +0 giant club! Your clockwork bee stings the ogre. Your clockwork bee barely misses the ogre. The ogre hits your clockwork bee with a +0 giant club! Your clockwork bee completely misses the ogre. Your clockwork bee stings the ogre. Your clockwork bee winds down and falls to the ground. The ogre hits your dormant clockwork bee with a +0 giant club!! Your dormant clockwork bee is destroyed! The ogre completely misses you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (heavily wounded) You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You lose 3MP, and have [11/18] MP You continue winding your clockwork bee... The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .####..## ..# ##..## #.. .†## ##..## #..# ...## #...### #..# #...####....######...# ##..<# #.........#...## ##...##..............# ##..................## ##...........@......# ###.)..#####.O...... ###### ###.....# .....# ....# ##.## ## You could see an ogre. Vanquished Creatures An iguana (D:3) A dart slug (D:3) 2 ball pythons An endoplasm (D:1) 4 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:1) 2 bats (D:1) 5 frilled lizards 4 kobolds 4 rats (D:1) 37 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:4) A sleepcap (D:3) An adder (D:2) 4 gnolls (D:2) A shadow imp (D:3) A ribbon worm (D:3) The ghost of shamgor the Conjurer, a weakling DsWn (D:3) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:1) 3 jackals (D:2) A kobold (D:2) A rat (D:2) 18 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Poltergeist Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 150 | D:1 | Learned a level 2 spell: Construct Spike Launcher 472 | D:1 | Reached XP level 3. HP: 14/22 MP: 6/6 481 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 808 | D:2 | Reached skill level 1 in Fighting 810 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 937 | D:2 | Found Bufoha's Weapon Emporium. 1031 | D:2 | Identified the ring of Ujaeff {Fly rN+ Will- Int-2 Stlth+} 1135 | D:2 | Found a shimmering altar of Xom. 1391 | D:3 | Reached XP level 5. HP: 20/33 MP: 8/8 1777 | D:3 | Found a snail-covered altar of Cheibriados. 1779 | D:3 | Found a shimmering blue altar of Sif Muna. 1782 | D:3 | Found a stormy altar of Qazlal. 1866 | D:3 | Found a runed translucent door. 1866 | D:3 | Noticed shamgor's ghost (weakling DsWn) 1954 | D:3 | Killed shamgor's ghost 2089 | D:4 | Noticed an ogre 2105 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: minmay_evil_eye, layout_rooms, serial_bayou, serial_bayou_lagoon_b, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_e, basic_altar, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_rooms, grunt_temple_overflow_open, hellmonk_ghost_happy_afterlife, minmay_diced_spiral D:4: layout_layer_cave, lemuel_crystal_altar, lightli_temple_of_fire Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 4 | 4.7 Fighting | 1 | 1.6 Dodging | 3 | 3.2 Stealth | 4 | 4.5 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 15 | || 15 Short sword | 26 | 32 || 58 Cast: Kinetic Grapnel | 26 | 14 || 40 Construct Spike L | 5 | 6 || 11 Launch Clockwork | 5 | 7 || 12 Stab: Distracted | | 1 || 1 Armour: Skin | 60 | 28 || 88 Dodge: Dodged | 47 | 30 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 2058 | 50 | 0 | 1656 | 4 | 527.0 | Dungeon | 2108 | 2058 | 50 | 0 | 1656 | 4 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 712 daAuts D:3: 676 daAuts D:1: 627 daAuts D:4: 91 daAuts