qazz Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, 23, D:1) a ball python skeleton (10, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 14, D:1) a +0 hand axe an orc corpse (skeletalised by now) (14, 16, D:1) a +0 hand axe a +0 short sword a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 22, D:1) a rat skeleton (22, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 24, D:1) 4 boomerangs (39, 27, D:1) a rat skeleton (40, 27, D:1) a +0 dagger (41, 27, D:1) a rat skeleton (46, 8, D:1) a +0 short sword (48, 23, D:1) a +0 hand axe (48, 28, D:1) a +0 ring mail (48, 38, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 18, D:1) a +0 club a goblin skeleton (50, 26, D:1) a +0 sling (63, 9, D:1) a +0 ring mail Level 2 of the Dungeon (1, 4, D:2) 3 stones (1, 34, D:2) a +0 ring mail (2, 9, D:2) a ball python skeleton (5, 14, D:2) a +0 short sword 5 stones a kobold skeleton (8, 13, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (13, 1, D:2) a +0 long sword (14, 11, D:2) a frilled lizard corpse (skeletalised by now) (14, 39, D:2) a +2 quarterstaff of chaos a +1 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, 36, D:2) a +0 hammer (18, 29, D:2) a +0 dagger a +0 ring mail a +0 leather armour a +0 hand axe an orc skeleton (19, 49, D:2) a ball python corpse (skeletalised by now) (20, 17, D:2) a +0 club a goblin skeleton (21, 17, D:2) a rat skeleton (26, 8, D:2) a +0 trident (27, 10, D:2) 5 stones (28, 5, D:2) a stone (33, 35, D:2) a +0 dagger (35, 32, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, 8, D:3) 5 stones (18, -34, D:3) a +0 mace (21, -34, D:3) a frilled lizard corpse (skeletalised by now) (24, 13, D:3) 5 stones (25, -26, D:3) a +0 sling (26, 11, D:3) a +0 pair of boots (27, -23, D:3) a potion of mutation (27, -22, D:3) a scroll of blinking (30, -19, D:3) 8 gold pieces (31, -31, D:3) an adder skeleton (32, -12, D:3) a +0 robe (33, -10, D:3) a +0 whip (35, -26, D:3) a scroll of brand weapon (38, -25, D:3) 10 gold pieces (38, -9, D:3) a jackal skeleton (50, -9, D:3) a bat skeleton (51, -8, D:3) a +0 club 8 poisoned darts (52, -22, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 7 stones (6, -8, D:4) 4 stones (8, 1, D:4) a +0 dagger (16, 25, D:4) a +0 short sword (17, 8, D:4) a quokka skeleton (22, 12, D:4) 6 javelins (25, 1, D:4) a +0 short sword (28, 24, D:4) a +0 dagger (36, -1, D:4) a stone (40, 20, D:4) 5 poisoned darts (44, 18, D:4) a quokka corpse (skeletalised by now) (49, 14, D:4) 5 stones (53, -3, D:4) a +0 robe (54, 27, D:4) a +0 club Level 5 of the Dungeon (4, -2, D:5) a +0 dagger a +0 leather armour (9, 3, D:5) a +0 dagger a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 3, D:5) a +0 short sword a +0 leather armour an orc skeleton (11, 3, D:5) a +0 dagger (12, 3, D:5) a +0 leather armour (14, 0, D:5) an adder skeleton (20, 20, D:5) a scroll of identify (20, 32, D:5) a scroll of poison (24, 16, D:5) a +0 dagger a +2 robe of fire resistance an orc corpse (25, 0, D:5) a +0 giant club a +0 pair of gloves (26, 16, D:5) an iguana corpse (27, 2, D:5) an adder corpse (31, 33, D:5) a +4 mace a +0 robe (33, 10, D:5) 5 stones