quokkaGoldrunner Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -13, D:1) a +0 short sword 3 stones (5, -12, D:1) a ball python corpse (skeletalised by now) (9, 4, D:1) a rat corpse (skeletalised by now) (9, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -1, D:1) a rat corpse (skeletalised by now) (27, 7, D:1) a rat skeleton (28, 7, D:1) a +0 dagger a goblin skeleton (28, 8, D:1) a rat skeleton (36, 2, D:1) a ball python skeleton (37, 2, D:1) a +0 club a +0 club (37, 4, D:1) a hobgoblin skeleton (41, 24, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Farghol's Jewellery Shoppe a ring of protection from fire (250 gold) the ring of Ziucaeno {Fire Str+5} (425 gold) [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a ring of fire (250 gold) an amulet of faith (400 gold) the amulet "Niwkatuc" {*Corrode Regen+ Int-3 Slay+4 SInv} (461 gold) [amulet of regeneration] Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +6 ring of intelligence (360 gold) a +4 ring of protection (360 gold) an amulet of the acrobat (300 gold) a ring of protection from cold (250 gold) (0, 0, D:2) a +0 club (1, 21, D:2) a +0 whip (4, -8, D:2) a +0 club (5, 31, D:2) a hobgoblin corpse (skeletalised by now) (11, 17, D:2) a bat corpse (skeletalised by now) (15, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 12, D:2) a frilled lizard corpse (skeletalised by now) (16, 11, D:2) 9 stones (16, 12, D:2) a +0 dagger (24, 8, D:2) a +0 short sword (25, 7, D:2) a +0 robe (28, -2, D:2) a +0 dagger (29, -13, D:2) a +0 dagger (32, 10, D:2) the +0 ring mail of Fortitude {*Corrode MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (33, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (3, -2, D:3) a howler monkey corpse (skeletalised by now) (6, -6, D:3) a +0 whip a kobold skeleton (7, -20, D:3) a +0 dagger a rat corpse (skeletalised by now) (7, -6, D:3) a rat skeleton (7, 1, D:3) 11 gold pieces (25, -26, D:3) 5 stones (25, -19, D:3) a kobold skeleton (32, -36, D:3) a +0 hand axe (38, -14, D:3) a +0 leather armour (40, -41, D:3) a human skeleton (41, -37, D:3) 2 stones (41, -36, D:3) a frilled lizard corpse (skeletalised by now) (41, -35, D:3) a human corpse (skeletalised by now) (44, -42, D:3) a human skeleton (44, -41, D:3) a human skeleton (44, -27, D:3) a +0 spear (48, -40, D:3) a +0 dagger (50, -22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, 34, D:4) a hobgoblin corpse (skeletalised by now) (5, 32, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (7, 21, D:4) a +0 morningstar (9, 1, D:4) a rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (9, 20, D:4) a +0 robe (13, 24, D:4) a ball python corpse (14, 18, D:4) a +0 short sword (16, 8, D:4) 4 stones (28, 41, D:4) a +0 flail a +0 war axe (28, 42, D:4) a +0 robe a +0 dagger (40, 7, D:4) a +0 falchion a +0 robe a gnoll corpse (41, 22, D:4) an adder corpse (skeletalised by now) (45, 15, D:4) 13 gold pieces (46, 13, D:4) a +0 whip (48, 13, D:4) a +0 club (49, 16, D:4) 12 gold pieces (50, 14, D:4) 5 gold pieces (51, 32, D:4) a ball python corpse (skeletalised by now) (54, 14, D:4) a poisoned dart (56, 14, D:4) a poisoned dart (57, 32, D:4) a +0 dagger