Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13930237270183499528 47 qwert the Magician (level 3, -6/19 HPs) Began as a Tengu Hedge Wizard on July 22, 2024. Mangled by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:23 (2227 turns). qwert the Magician (Tengu Hedge Wizard) Turns: 2227, Time: 00:06:24 Health: -6/19 AC: 2 Str: 10 XL: 3 Next: 70% Magic: 2/8 EV: 12 Int: 16 God: Gold: 82 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: attractive A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - a scroll of amnesia {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of identify {unknown} l - a scroll of acquirement {unknown} Potions e - a potion of attraction f - a potion of heal wounds {unknown} h - a potion of might {unknown} i - 2 potions of degeneration {unknown} m - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.4 Stealth * Level 3.4 Spellcasting + Level 2.0 Conjurations + Level 1.6 Summonings + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Slow Hex 8% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Terence but does no damage. Terence barely misses you. Your cerulean imp hits Terence but does no damage. The magic dart hits Terence but does no damage. Terence hits you from afar with a +0 trident! Your cerulean imp hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. Terence closely misses you. Your cerulean imp closely misses Terence. The magic dart hits Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident. Your cerulean imp hits Terence but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence completely misses you. Your cerulean imp barely misses Terence. Terence completely misses you. Your cerulean imp hits Terence but does no damage. You see here 7 stones. Your cerulean imp hits Terence but does no damage. Your cerulean imp barely misses Terence. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. It was a potion of attraction. You feel attractive to monsters. Terence hits you from afar with a +0 trident! You die... Terence says, "That felt goooood." ####.#.##.# #......##.# #.##.####.# #..# #.# ##.###.# #..##.# ##..#.######## ##.#...(..... #. #..@.###### #. ##...# #. #.@5## #[ ##...############ #. #........[..:... #. ##..###########. #.#######.# #........># ########### You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 ball pythons (D:1) 5 bats 2 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 7 hobgoblins (D:1) 2 quokkas A frilled lizard (D:1) 3 kobolds (D:1) 2 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) A hobgoblin (D:2) A rat (D:1) 4 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwert the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/7 451 | D:1 | Reached skill level 1 in Translocations 1063 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/8 1066 | D:1 | Learned a level 2 spell: Call Imp 1974 | D:2 | Found a faded altar of an unknown god. 2207 | D:2 | Noticed Terence 2227 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners D:2: layout_basic, chequers_ecumenical_altar_island, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.1 Conjurations | 2 | 2.0 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.4 Summonings | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 10 Punch || 1 Kick || 2 Cast: Magic Dart || 82 Call Imp || 12 Use: Potion || 2 Armour: Robe || 22 Dodge: Dodged || 44