qyongq Level 1 of the Dungeon [Shop] Ozxaipt's Weapon Shoppe the +11 plutonium sword {^Contam Stlth-} (1200 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +0 club (12 gold) a +0 hand axe (36 gold) a +0 club (12 gold) the +1 hand cannon "Ydaung" {elec, rCorr Dex+6} (466 gold) Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. a +0 sling (18 gold) 6 stones (7 gold) a +1 scimitar of freezing (170 gold) a +0 spear (36 gold) [Shop] Quqiefuame's Jewellery Boutique a ring of protection from cold (300 gold) an amulet of faith (480 gold) a ring of protection from fire (300 gold) a ring of positive energy (240 gold) a ring of ice (300 gold) a ring of poison resistance (240 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) [Shop] Bouhips's Antique Armour Emporium a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +0 scale mail (112 gold) a +0 pair of gloves (126 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1120 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 ring mail (112 gold) the +5 scale mail "Aqeddil" {rF+ Regen+} (1204 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a +0 plate armour of poison resistance (756 gold) [Shop] Wump's Antique Armour Emporium a +2 helmet (363 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 buckler of positive energy (187 gold) a +0 pair of boots (99 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 pair of boots (99 gold) a +0 chain mail (99 gold) [Shop] Imnecoagh's Weapon Emporium a +0 short sword (39 gold) a +0 mace (39 gold) a +0 dagger (26 gold) a +3 arbalest of draining (326 gold) 3 stones (3 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +4 arbalest of draining (391 gold) a +0 sling (19 gold) (0, 0, D:1) a +0 scale mail (0, 4, D:1) a hobgoblin corpse (skeletalised by now) (5, -1, D:1) a quokka corpse (skeletalised by now) (7, -1, D:1) a bat corpse (skeletalised by now) (8, 45, D:1) 8 stones (9, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (18, 3, D:1) a quokka skeleton (19, 42, D:1) a rat corpse (skeletalised by now) (23, 13, D:1) a hobgoblin corpse (skeletalised by now) (24, 13, D:1) a +0 short sword (30, 19, D:1) a +0 spear (32, 16, D:1) a +0 trident (34, 24, D:1) a frilled lizard skeleton (35, 25, D:1) a ball python skeleton a rat skeleton (37, 6, D:1) a ball python skeleton (37, 9, D:1) a +0 spear a gnoll corpse (skeletalised by now) (38, 10, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, 22, D:1) a +0 club (39, 10, D:1) a +0 spear a gnoll corpse (skeletalised by now) (46, 24, D:1) a +0 dagger (49, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, 13, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Piciddoe's Jewellery Shop a ring of wizardry (420 gold) a ring of willpower (350 gold) a +6 ring of strength (504 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) a +6 ring of strength (504 gold) an amulet of magic regeneration (420 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) an amulet of magic regeneration (420 gold) (1, -1, D:2) a ball python skeleton (5, 4, D:2) a +0 chain mail (12, 1, D:2) a +0 flail a gnoll skeleton (13, -5, D:2) an adder skeleton (13, 22, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, -17, D:2) 4 stones (29, -16, D:2) a +0 hammer of draining (29, -14, D:2) a +0 hammer (30, -15, D:2) a +0 hammer (30, -13, D:2) a +0 hammer (30, -12, D:2) a +0 hammer (30, -9, D:2) a +0 hammer (30, -8, D:2) a +0 hammer (30, -7, D:2) a +0 hammer (31, -11, D:2) a +0 hammer (31, -10, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (31, -9, D:2) a +0 hammer (31, -8, D:2) a +0 hammer (32, -9, D:2) a +0 hammer (32, -8, D:2) a +0 hammer (32, -7, D:2) a +0 hammer (40, 1, D:2) a +0 spear a gnoll skeleton (40, 7, D:2) a +0 club a gnoll skeleton (41, 1, D:2) a +0 spear a gnoll skeleton (41, 7, D:2) a +0 club a gnoll skeleton (42, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (5, -9, D:3) an adder corpse (skeletalised by now) (12, -2, D:3) a quokka corpse (skeletalised by now) (17, -2, D:3) a +0 morningstar (19, -3, D:3) a +0 club a +0 sling a goblin skeleton (19, -1, D:3) a hound skeleton (24, -5, D:3) 4 stones (26, 3, D:3) 7 stones (27, -2, D:3) 5 stones (29, -12, D:3) a +0 whip (34, 27, D:3) a quokka corpse (skeletalised by now) (35, 12, D:3) a +0 quarterstaff (45, 3, D:3) a hobgoblin skeleton (45, 4, D:3) an adder skeleton (47, -17, D:3) an adder skeleton (53, 4, D:3) a +0 sling (57, -12, D:3) a hobgoblin skeleton (57, -9, D:3) a +0 ring mail (58, 19, D:3) a bat skeleton (60, 31, D:3) a frilled lizard corpse (skeletalised by now) (63, -14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (25, 11, D:4) a +0 robe (32, 20, D:4) a +0 hand axe (55, 14, D:4) a +0 flail a +0 spear (55, 16, D:4) a +0 flail a gnoll corpse