ray2 Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 12, D:1) a +0 club 4 stones (2, 2, D:1) a +4 ring of protection (5, 31, D:1) a bat skeleton (7, 3, D:1) a +6 ring of dexterity (9, 22, D:1) a bat skeleton (14, 36, D:1) a +0 club (16, 22, D:1) a +0 robe (27, -4, D:1) a +1 dagger of distortion a goblin corpse (skeletalised by now) (28, 36, D:1) a rat corpse (skeletalised by now) (28, 39, D:1) a ball python corpse (skeletalised by now) (31, 29, D:1) a bat skeleton (32, 10, D:1) a rat skeleton (33, 10, D:1) a +0 whip 4 stones (33, 25, D:1) a +0 heavy hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 24, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 11, D:2) an adder skeleton (15, -14, D:2) a +0 short sword a stone (16, 2, D:2) a +0 dagger (17, 2, D:2) a bat skeleton (19, -12, D:2) a rat corpse (skeletalised by now) (20, -2, D:2) a flux talisman (20, 10, D:2) a +0 scale mail (22, -3, D:2) a +0 club (22, 8, D:2) a rat corpse (skeletalised by now) (23, -14, D:2) a +0 ring mail (24, -13, D:2) a +0 arbalest (31, 1, D:2) a +0 leather armour (39, 14, D:2) a +0 club a +0 sling a goblin skeleton (39, 35, D:2) a rat corpse (skeletalised by now) (42, -11, D:2) an adder corpse (skeletalised by now) (42, -9, D:2) a +0 dagger (42, 0, D:2) a +0 robe (46, -11, D:2) a +0 whip a kobold corpse (skeletalised by now) (47, -12, D:2) a quokka corpse (skeletalised by now) (51, -5, D:2) a ring of positive energy (54, -6, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:3) a +0 scale mail (8, 18, D:3) 4 stones (15, 10, D:3) a ring of flight (16, 40, D:3) a +0 short sword 4 stones a bat skeleton (25, 42, D:3) an adder skeleton (26, 13, D:3) a +0 dagger a goblin skeleton (30, 10, D:3) a +0 club a +0 leather armour (35, 31, D:3) a quokka corpse (skeletalised by now) (36, 15, D:3) a ring of magical power (36, 48, D:3) a river rat corpse (skeletalised by now) (38, 51, D:3) an adder corpse (skeletalised by now) (40, 10, D:3) 8 stones (41, 9, D:3) a +0 leather armour (48, 50, D:3) a +0 dagger a goblin skeleton (51, 3, D:3) an adder corpse (skeletalised by now) (55, 33, D:3) a potion of degeneration (56, 17, D:3) the +5 whip of Inference {drain, Fly rPois rC+ Dex-3} Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. (65, 27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 2 stones (12, 13, D:4) a +0 club a +0 scale mail (13, 14, D:4) a +0 dagger a +0 leather armour (13, 15, D:4) a +0 short sword (19, 12, D:4) a Young Poisoner's Handbook an ossuary (0, 0, Ossuary) a scroll of poison (0, 1, Ossuary) a potion of attraction (0, 2, Ossuary) a scroll of identify (1, 0, Ossuary) a potion of degeneration (1, 1, Ossuary) a scroll of noise (1, 2, Ossuary) a scroll of noise (2, 0, Ossuary) a potion of attraction (2, 1, Ossuary) a scroll of poison (2, 2, Ossuary) a scroll of revelation (3, 0, Ossuary) 2 potions of curing (3, 1, Ossuary) a potion of might (3, 2, Ossuary) a scroll of teleportation