Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7962324135763077873 2 relaxedslime the Conjurer (level 1, -2/9 HPs) Began as a Felid Conjurer on June 30, 2024. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (167 turns). relaxedslime the Conjurer (Felid Conjurer) Turns: 167, Time: 00:02:07 Health: -2/9 AC: 1 Str: 3 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 21 God: Gold: 44 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic (quivered) Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your magic is already full. Your magic is already full. Your magic is already full. A gnoll is nearby! Your magic is already full. Your magic is already full. Unknown command. Welcome back, relaxedslime the Felid Conjurer. Press ? for a list of commands and other information. A gnoll is nearby! A gnoll is nearby! Your magic is already full. Your magic is already full. Your magic is already full. Your magic is already full. Your magic is already full. You aren't carrying any pieces of jewellery. Your magic is already full. A gnoll is nearby! A gnoll is nearby! Your magic is already full. You aren't carrying any pieces of jewellery. Your magic is already full. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. The gnoll completely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.##..## #..#.#.# #..###.##..# #..#g.8[.# # #...##[### #. #######....#.# # #!..........####..# #...######..#...... #......@g.....# #.. #.#.########.## #.# # .# g##### ## ..... You could see a gnoll. Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | relaxedslime the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 138 | D:1 | Slain by a gnoll 138 | D:1 | Lost a life (0 lives remaining) 167 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, serial_bayou_pond_b, minmay_octomino_j4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 7 Armour: Skin || 3 Dodge: Dodged || 4