relaxedslime Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -6, D:1) a +0 dagger 5 stones (15, 32, D:1) a +0 hand axe (23, -1, D:1) a +0 robe (30, 1, D:1) 2 stones (32, -10, D:1) a +0 dagger (44, 30, D:1) a +0 whip (52, 2, D:1) a +0 leather armour Level 2 of the Dungeon (3, 26, D:2) a +0 dagger (10, 17, D:2) 2 stones (21, -30, D:2) a +0 ring mail (25, -31, D:2) a +0 short sword (32, 10, D:2) a +0 hand axe (44, -24, D:2) 8 stones (44, 2, D:2) a +0 dagger (44, 20, D:2) a +0 club (45, -33, D:2) a +0 robe (54, -32, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, -29, D:3) a +0 ring mail (9, 6, D:3) a +0 dagger (10, -2, D:3) 7 stones (18, 6, D:3) a +0 quarterstaff (22, -25, D:3) 6 stones (22, -1, D:3) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison rN+: It protects you from negative energy. (28, -7, D:3) a +0 hand axe (33, -20, D:3) a +0 dagger a +0 dagger (34, -35, D:3) 4 stones (34, -18, D:3) a +0 club (38, -1, D:3) 9 stones (40, -39, D:3) a +0 dagger (50, -37, D:3) a +0 dagger a +0 scale mail (51, -36, D:3) a +0 cloak (51, -4, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (52, -4, D:3) a +0 rapier a +0 club a goblin corpse (skeletalised by now) (53, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, -7, D:3) a +0 dagger (54, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (57, -7, D:3) a +0 dagger (63, -5, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a ribbon worm corpse (0, 1, D:4) a ball python corpse (18, -6, D:4) 3 stones (22, -4, D:4) 2 scrolls of poison 14 gold pieces