Obtained 47 stack frames. /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x790d28]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z20crash_signal_handleri+0x18b) [0x79112b]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f79207e94c0]: /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z13handle_hangupi+0) [0x9f7ff0]: handle_hangup(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f79207e94c0]: /lib/x86_64-linux-gnu/libpthread.so.0(waitpid+0x18) [0x7f7920b8ef28]: /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z8call_gdbP8_IO_FILE+0x105) [0x790ba5]: call_gdb(_IO_FILE*) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z13do_crash_dumpv+0x3fa) [0x79a82a]: do_crash_dump() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x791190]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f79207e94c0]: /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN7package6unlinkEv+0x4) [0xbaaf64]: package::unlink() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z12delete_filesv+0x14) [0x8568e4]: delete_files() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z8end_gameR15scorefile_entry+0x112) [0x8572d2]: end_game(scorefile_entry&) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z4ouchi16kill_method_typejPKcbS1_+0x28db) [0xb99f0b]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0xbc4985]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN12melee_attack31attacker_sustain_passive_damageEv+0x1b1) [0xa6ade1]: melee_attack::attacker_sustain_passive_damage() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN12melee_attack6attackEv+0x748) [0xa766e8]: melee_attack::attack() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z11fight_meleeP5actorS0_Pbb+0x72f) [0x86cfcf]: fight_melee(actor*, actor*, bool*, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z18move_player_action9coord_def+0x155d) [0xb62add]: move_player_action(coord_def) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z15process_command12command_typeS_+0xebd) [0xdf1b6d]: process_command(command_type, command_type) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xaf3) [0xde48c3]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x179) [0xde4dd9]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x178) [0xde5268]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z8getch_ckv+0x1bb) [0xde798b]: getch_ck() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN2ui11pump_eventsEi+0xbc) [0xd5ebdc]: ui::pump_events(int) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN4Menu7do_menuEv+0x332) [0xa84db2]: Menu::do_menu() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN4Menu4showEb+0xe8) [0xa85168]: Menu::show(bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z17display_inventoryv+0x8d) [0x960cbd]: display_inventory() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z8end_gameR15scorefile_entry+0x837) [0x8579f7]: end_game(scorefile_entry&) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z4ouchi16kill_method_typejPKcbS1_+0x28db) [0xb99f0b]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0xbc4985]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN12melee_attack31attacker_sustain_passive_damageEv+0x1b1) [0xa6ade1]: melee_attack::attacker_sustain_passive_damage() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN12melee_attack6attackEv+0x748) [0xa766e8]: melee_attack::attack() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z11fight_meleeP5actorS0_Pbb+0x72f) [0x86cfcf]: fight_melee(actor*, actor*, bool*, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z18move_player_action9coord_def+0x155d) [0xb62add]: move_player_action(coord_def) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z15process_command12command_typeS_+0xebd) [0xdf1b6d]: process_command(command_type, command_type) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xaf3) [0xde48c3]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x179) [0xde4dd9]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x178) [0xde5268]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z8getch_ckv+0x1bb) [0xde798b]: getch_ck() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss() [0xa0ce1e] /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_Z25getch_with_command_macrosv+0x17d) [0xa1163d]: getch_with_command_macros() /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss() [0xdee744] /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss() [0xdef14d] /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(main+0x18c) [0x6e898c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f79207d4840]: /var/dcss/builds/dcss-0.31/0.31.0/bin/dcss(_start+0x29) [0x6e9469]: