Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17817351692448987248 (custom seed) 0 rlagkrrbs the Ducker (level 1, 16/16 HPs) Began as an Octopode Wanderer on June 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:29 (118 turns). rlagkrrbs the Ducker (Octopode Wanderer) Turns: 118, Time: 00:00:29 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +2 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +2 hat (worn) f - a +0 crystal plate armour Scrolls e - 2 scrolls of identify {unknown} Potions c - a potion of lignification d - a potion of brilliance Skills: + Level 3.0 Fighting + Level 3.0 Polearms + Level 3.0 Dodging + Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11882 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You begin with the following items: a +0 spear, a +2 hat, a potion of lignification, a potion of brilliance. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a scroll labelled YRRUREPAGO. There is an open door here. e - a scroll labelled YRRUREPAGO There is an open door here. There is an open door here. You now have 9 gold pieces. You see here a +0 crystal plate armour. A bat comes into view. A bat is nearby! The bat barely misses you. You hit the bat. You kill the bat! No target in view! You see here a +0 crystal plate armour. f - a +0 crystal plate armour e - 2 scrolls labelled YRRUREPAGO (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a bubbling white potion. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# #.# #@# #........# #..##..#.# # #..#!# .... . ##### ## There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlagkrrbs the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | rlagkrrbs set off with the following items: a +0 spear, a | +2 hat, a potion of lignification, a potion of brilliance. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | You fall into a shaft and drop 1 floor! 118 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, serial_shops, shop D:2: layout_loops_cross, kennysheep_another_room, nicolae_wormholes Action || total ---------------------------++------- Melee: Spear || 1 Dodge: Dodged || 1