rockrockon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of paralysis (4) (59, 37, D) Kogap's Lessons on Shocking Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Chain Lightning Conjuration/Air 9 (unseen) (60, 36, D) a +0 battleaxe of freezing (unseen) (60, 37, D) a +3 heavy mace (unseen) (61, 2, D) a +0 club a +0 leather armour (61, 8, D) the +1 short sword of Roibbowk {antimagic, Will- rCorr Str+2 Stlth+} Str+2: It affects your strength (+2). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (61, 16, D) a +2 leather armour of willpower (61, 26, D) a staff of death (unseen) (61, 36, D) a wand of mindburst (7) (61, 37, D) a +2 hand cannon of draining (62, 1, D) a +0 flail (62, 2, D) a +0 trident (62, 9, D) a +0 rapier of speed (62, 17, D) a +0 kite shield of reflection (62, 21, D) a +0 dagger a +0 robe a +0 buckler (62, 23, D) a +0 long sword a +0 robe (62, 26, D) the +1 ring mail of the Mind {Fly rN++ Str-5} Str-5: It affects your strength (-5). rN++: It greatly protects you from negative energy. Fly: It grants you flight. (62, 36, D) an amulet of guardian spirit (62, 37, D) a +2 barding of stealth (63, 1, D) a +0 dagger a +0 leather armour (63, 8, D) a +1 war axe of venom (unseen) (63, 16, D) a staff of air (63, 22, D) a +0 dagger a +0 robe (63, 26, D) the staff of the Volcano {rElec rPois rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 27, D) a +0 club the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (63, 28, D) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (63, 30, D) a +0 mace of protection a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 31, D) a +0 hand axe a +0 plate armour (63, 36, D) a book of Touch (63, 37, D) a scroll of brand weapon (64, 17, D) a +0 rapier of flaming (unseen) (64, 27, D) a +0 flail a +6 chain mail of ponderousness an orc corpse (skeletalised by now) (64, 28, D) a +0 dagger a +0 robe (65, 26, D) a +0 robe (65, 27, D) a +0 whip a +0 leather armour (69, 0, D) a book of Geomancy (70, 9, D) a staff of death (unseen) (70, 36, D) a staff of alchemy (70, 37, D) the +0 plate armour of the Learner {Int+3} Int+3: It affects your intelligence (+3). (70, 42, D) a +0 vampiric long sword a +0 ring mail an elf skeleton (71, 8, D) a +1 vampiric glaive (71, 16, D) a +1 trident of pain (unseen) (71, 17, D) a +2 mace of protection (unseen) (71, 26, D) a ring of flight (71, 27, D) the ring of Motro {rF+ rCorr Str-5 Slay+3 SInv} [ring of resist corrosion] Str-5: It affects your strength (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (71, 40, D) a +0 dagger a +0 short sword a +0 longbow a +0 leather armour an elf skeleton (71, 41, D) a +0 scimitar a +0 leather armour (72, 9, D) the +1 rapier "Kuseiwirov" {venom, rF+ rCorr Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (72, 16, D) a +2 arbalest of draining (72, 17, D) a wand of mindburst (12) (72, 26, D) a +2 rapier of venom (72, 27, D) a book of Transmutation (72, 40, D) a +0 dagger a +0 leather armour (73, 2, D) a +0 club (73, 16, D) the +1 falchion of Truth {pain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (73, 17, D) a granite talisman (73, 26, D) an amulet of reflection (73, 27, D) a book of the Hunter (73, 36, D) a +6 battleaxe of freezing (unseen) (73, 37, D) the +0 buckler "Joustir" {rN+++ Regen+ Str-2 Int+6} Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. (73, 38, D) a +0 dagger a +0 ring mail (74, 2, D) a +0 dagger a +0 robe