roomforsquares Level 1 of the Dungeon (0, 0, D:1) a book of Misfortune (19, -6, D:1) a +0 dagger (23, -43, D:1) a +0 robe (27, -52, D:1) a staff of earth (28, -5, D:1) a +0 dagger (35, -47, D:1) a +0 robe (37, -10, D:1) a +0 club (40, -48, D:1) a +0 short sword (42, -57, D:1) a +0 robe Level 2 of the Dungeon (10, -5, D:2) 5 stones (10, 9, D:2) 3 poisoned darts (28, -16, D:2) a +2 dagger of electrocution a +0 ring mail (35, -3, D:2) a staff of death (36, -21, D:2) 4 stones (43, -23, D:2) a +0 whip (51, -7, D:2) 6 boomerangs Level 3 of the Dungeon [Shop] Veih's Book Boutique a book of Touch (220 gold) a book of Minor Magic (180 gold) a book of Scorching (300 gold) a book of Dreams (220 gold) a book of Cantrips (120 gold) a book of Necromancy (240 gold) a book of Burglary (200 gold) a Young Poisoner's Handbook (200 gold) the Incunabulum of Transformed Lava (400 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Starburst Conjuration/Fire 6 c - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. the Elucidation of the Hexing Escort (380 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Cause Fear Hexes 4 d - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. an Inescapable Atlas (160 gold) (0, 0, D:3) a +0 long sword (11, 24, D:3) a +0 pair of gloves (29, 10, D:3) a manual of Fighting (29, 11, D:3) 2 potions of attraction (33, 33, D:3) a +0 ring mail (42, 35, D:3) a +0 club (44, 29, D:3) a +1 antimagic mace a +0 chain mail (47, 4, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (4, 25, D:4) 6 javelins (5, 21, D:4) a scroll of amnesia (11, 24, D:4) a +0 flail of pain (16, 20, D:4) a +0 quarterstaff (17, 19, D:4) 4 stones (25, 14, D:4) a +0 ring mail a +0 trident a +0 flail (25, 15, D:4) a +0 robe a +0 dagger (25, 16, D:4) a +0 dagger (26, 15, D:4) a +0 leather armour a +0 club (28, -8, D:4) a scroll of amnesia (30, 12, D:4) a +0 leather armour a +0 flail of venom (30, 14, D:4) 3 stones (30, 16, D:4) a +0 club (35, 1, D:4) a +0 club (35, 26, D:4) a +0 scale mail a +0 dagger (37, 25, D:4) a +0 hand axe a +0 hand axe a +0 leather armour (37, 26, D:4) a +0 club (38, 25, D:4) a +0 hand axe a +0 ring mail of willpower Level 5 of the Dungeon (0, 0, D:5) a +0 mace (11, 9, D:5) a +0 giant spiked club (21, 4, D:5) a +0 club a +0 leather armour 9 gold pieces a +0 scale mail a +0 club (22, -3, D:5) a +0 hand axe (22, 2, D:5) a +0 leather armour a +0 club a +0 dagger (22, 4, D:5) a +0 ring mail a +0 club (22, 20, D:5) a +0 robe a +0 dagger a +0 mace (23, 2, D:5) a +0 leather armour a boomerang a +0 falchion (23, 19, D:5) 8 stones a +0 flail (23, 20, D:5) a +0 short sword a +0 leather armour a boomerang a +0 hand axe (24, 5, D:5) 4 stones (24, 19, D:5) a +0 club a +0 flail a +0 spear (49, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 7 stones (0, 1, D:6) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (14, 14, D:6) a +0 whip (14, 15, D:6) a +0 short sword a +1 short sword of speed a +0 short sword 5 stones (15, 13, D:6) a +0 dagger a stone (15, 14, D:6) a +0 dagger a +0 short sword 4 poisoned darts (15, 15, D:6) a +0 whip a stone (20, 5, D:6) Ozocubu's Autobiography (22, 0, D:6) a +0 short sword a +0 dagger a +1 dagger of venom a +0 whip a +0 short sword a +0 giant club a +0 short sword 5 poisoned darts a +0 short sword (23, -8, D:6) a +0 buckler (24, -17, D:6) a +0 chain mail a +0 dagger (28, 17, D:6) 6 stones (32, -25, D:6) a +0 chain mail (34, -14, D:6) +0 steam dragon scales (46, -15, D:6) a +0 pair of boots (54, -18, D:6) a +0 robe (60, 3, D:6) a +0 scale mail (61, -4, D:6) a +0 falchion (62, -8, D:6) a +0 leather armour (62, 10, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (12, -17, D:7) an amulet of magic regeneration (23, -11, D:7) a book of Winter (25, 22, D:7) a +0 club (26, -6, D:7) 4 stones (26, 21, D:7) a +0 short sword a +0 scale mail (26, 22, D:7) a +0 hand axe a +0 leather armour (26, 23, D:7) a +0 club (27, 40, D:7) a book of Displacement (29, 38, D:7) a +0 rapier (31, 26, D:7) a +0 pair of boots (32, 25, D:7) a +0 flail Level 8 of the Dungeon (0, 6, D:8) a +0 robe (1, 1, D:8) 4 stones (4, 18, D:8) a +0 mace (8, -12, D:8) a blade talisman (11, 8, D:8) 5 stones (12, 6, D:8) a +0 robe (13, -1, D:8) Great Wizards, Vol. II (20, 0, D:8) a +0 dagger a +0 robe (21, 0, D:8) a +1 dagger of draining (21, 1, D:8) a +0 mace a +0 dagger a +0 robe (21, 29, D:8) 3 poisoned darts (22, 31, D:8) a +0 orcbow (36, 16, D:8) a +0 quarterstaff (45, 18, D:8) a +0 whip (46, 20, D:8) a +0 dagger a +0 robe (47, 20, D:8) a +0 club a +0 scale mail a +0 mace a +2 dagger of freezing a +0 robe (47, 21, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +5 scimitar of freezing a +0 robe (0, 1, D:9) a +0 dire flail a +0 robe (0, 5, D:9) a +3 falchion a +0 robe a +0 hand axe a +0 robe a +2 flail of protection a +0 robe (6, -4, D:9) a +0 club a +0 leather armour (6, -3, D:9) a +0 hand axe a +0 leather armour (6, -2, D:9) a +0 robe (7, -4, D:9) a +0 dagger a +0 robe (7, -3, D:9) a +0 club (7, 44, D:9) a +0 ring mail (8, -4, D:9) a +0 trident (12, 14, D:9) a +0 troll leather armour (13, -1, D:9) a +0 spear of venom (21, 40, D:9) 5 boomerangs (37, 21, D:9) a +0 short sword a +0 scale mail (38, 22, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +1 robe of positive energy (42, -5, D:9) a +2 war axe a +0 robe a +0 halberd a +0 robe (43, -5, D:9) a +0 flail a +0 robe (43, -4, D:9) a +0 battleaxe a +0 robe (43, -3, D:9) a +4 flail a +0 robe (48, 6, D:9) a +0 orcbow (56, 31, D:9) a +0 robe (62, 27, D:9) 7 stones Level 10 of the Dungeon [Shop] Losazule's Distillery a potion of enlightenment (80 gold) a potion of might (64 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of curing (48 gold) (0, 0, D:10) a +0 robe (0, 1, D:10) a +0 trident a +0 ring mail (0, 2, D:10) a +0 hand axe (0, 3, D:10) a +0 short sword (0, 13, D:10) a +0 leather armour (1, 2, D:10) a +0 dagger a +0 robe (3, 20, D:10) a +0 troll leather armour (3, 43, D:10) a +0 giant club a +0 giant club (5, 14, D:10) a +0 chain mail (8, 20, D:10) a +0 shortbow (8, 43, D:10) a +0 giant spiked club a +0 dire flail (9, 46, D:10) 8 stones (15, 46, D:10) a +0 club 5 poisoned darts (16, 47, D:10) a +0 whip a stone (16, 48, D:10) a +0 whip a +0 club a +0 dagger 4 stones (17, 46, D:10) a +0 whip 8 poisoned darts (18, 43, D:10) a +3 scale mail (19, 20, D:10) a +0 whip (19, 43, D:10) a +0 rapier (23, 24, D:10) a +0 great mace a +0 chain mail (24, 9, D:10) a +0 giant club a +0 giant club (24, 49, D:10) a +0 war axe (29, 22, D:10) a phial of floods (29, 23, D:10) a +0 ring mail (30, 53, D:10) a +0 dagger a +0 robe (31, 53, D:10) a +0 mace a +0 ring mail (31, 54, D:10) a +0 dagger a +0 robe (32, 37, D:10) a +0 chain mail (32, 53, D:10) a +0 dagger a +0 robe (32, 54, D:10) a +0 hand axe a +0 chain mail (34, 28, D:10) a +0 dagger a +0 hand axe (34, 35, D:10) a +0 robe (35, 28, D:10) a +0 dagger (36, 26, D:10) a +1 long sword of protection (37, 21, D:10) a +0 long sword a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 bardiche (11, -7, D:11) a +0 hand axe (17, 4, D:11) 3 stones (22, 10, D:11) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (23, 20, D:11) a +0 falchion (24, -3, D:11) a +0 plate armour (29, 17, D:11) a +4 eveningstar 4 javelins a +0 chain mail (35, -4, D:11) a +0 shortbow a +0 shortbow (36, -4, D:11) a +0 orcbow (42, 4, D:11) a +1 great mace of holy wrath a +0 arbalest a +0 leather armour (43, 14, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Riukaz's Book Shoppe a book of Ice (600 gold) a book of Blasting (336 gold) a book of Dreams (264 gold) a book of the Hunter (432 gold) a book of the Warp (504 gold) a book of Cantrips (144 gold) Ozocubu's Autobiography (288 gold) a book of Dreams (264 gold) the Lessons on Spellbinding and Therianthropy (408 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Conjuration/Hexes 3 c - Confusing Touch Hexes 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. a book of Alchemy (336 gold) (0, 0, D:12) a +0 leather armour (4, 14, D:12) a +0 plate armour (9, 6, D:12) a +0 scale mail a +0 club a +0 robe a +2 dagger of holy wrath (10, 5, D:12) a +0 robe a +0 dagger (10, 7, D:12) a +0 robe a +0 dagger (11, 3, D:12) 2 stones (11, 5, D:12) a +0 chain mail a +0 glaive (22, 14, D:12) a +0 ring mail (25, -15, D:12) a +0 rapier (45, 9, D:12) a scroll of enchant weapon (45, 25, D:12) 3 stones Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (4, 4, D:13) a +0 giant club (5, 1, D:13) a +0 war axe a +0 robe (5, 5, D:13) a +0 giant club a +0 giant club (6, 3, D:13) a +0 giant spiked club a +0 giant club a +0 giant spiked club (6, 4, D:13) a +0 giant club (9, 7, D:13) a +0 club (12, 13, D:13) a ring of wizardry (14, 9, D:13) a +3 triple sword of flaming a +0 leather armour (14, 18, D:13) a serpent talisman (16, -4, D:13) a +0 falchion (18, -7, D:13) a +1 chain mail of poison resistance a +0 halberd a +3 halberd (19, -7, D:13) a +0 scale mail a +2 spear of venom a +3 scimitar of flaming (19, -6, D:13) a +0 robe a +0 spear a +0 buckler 4 large rocks (20, -12, D:13) a +0 dagger a +0 robe (20, -11, D:13) a +0 mace (20, -10, D:13) 5 stones (21, -13, D:13) a +0 dagger a +0 robe (21, 4, D:13) a +0 ring mail a +0 club (22, 3, D:13) a +0 whip (24, -1, D:13) 4 large rocks a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (24, 0, D:13) a +0 leather armour a +0 club (24, 15, D:13) a stone Level 1 of the Lair of Beasts (5, -16, Lair:1) a book of Lightning (6, -5, Lair:1) 4 stones (23, -37, Lair:1) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (40, -4, Lair:1) a +0 flail (42, 12, Lair:1) a maw talisman (43, 8, Lair:1) a +0 robe (50, 6, Lair:1) the Unrestrained Analects (51, -19, Lair:1) a +0 leather armour (54, -18, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -7, Lair:2) a +0 leather armour (2, 1, Lair:2) a scroll of enchant weapon (5, 21, Lair:2) 3 scrolls of enchant weapon (6, 36, Lair:2) a book of the Tundra (15, -10, Lair:2) a throwing net (26, 0, Lair:2) a +1 scale mail of poison resistance (26, 26, Lair:2) a +0 trident (30, 17, Lair:2) a +0 ring mail (31, 0, Lair:2) a +0 ring mail (37, 0, Lair:2) a +0 robe (39, 13, Lair:2) a +0 flail (40, 16, Lair:2) 7 stones (46, 4, Lair:2) 7 stones (51, 6, Lair:2) a book of Frost (51, 18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 poisoned darts (1, 2, Lair:3) 8 stones (12, 24, Lair:3) 6 datura-tipped darts (17, -23, Lair:3) a +0 falchion (17, 23, Lair:3) a +0 robe (20, -12, Lair:3) a +0 spear (25, -21, Lair:3) a scroll of enchant armour (33, -24, Lair:3) 8 stones (38, -21, Lair:3) a +0 dagger (43, 9, Lair:3) 8 stones (43, 19, Lair:3) 9 stones (46, 8, Lair:3) 2 poisoned darts (49, -12, Lair:3) a +0 robe (53, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 19, Lair:4) a +0 hand axe (3, 36, Lair:4) 4 potions of brilliance (21, 7, Lair:4) a +2 flail of protection (37, 14, Lair:4) Great Wizards, Vol. VII (41, 46, Lair:4) a +2 helmet (43, 18, Lair:4) a +2 buckler Level 5 of the Lair of Beasts (1, -46, Lair:5) a +0 dagger (6, -1, Lair:5) a +0 long sword (10, -34, Lair:5) the Unrestrained Analects (12, -39, Lair:5) 7 stones (12, 2, Lair:5) a +0 dagger (13, -12, Lair:5) a scroll of enchant weapon (14, -19, Lair:5) a +0 war axe (14, 1, Lair:5) 6 stones (17, -27, Lair:5) a +0 trident (19, -32, Lair:5) a +0 mace (20, -32, Lair:5) a +0 quarterstaff (22, -34, Lair:5) a +0 great sword (23, -36, Lair:5) 6 boomerangs (23, -27, Lair:5) a scroll of amnesia (25, -25, Lair:5) an amulet of the acrobat (25, -19, Lair:5) a +3 mace (39, -1, Lair:5) a +0 scale mail (49, -36, Lair:5) +0 steam dragon scales (50, -35, Lair:5) +0 acid dragon scales (52, -43, Lair:5) a +0 pair of boots (59, -47, Lair:5) 5 stones (63, -2, Lair:5) a +6 ring of strength a ring of poison resistance Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (7, 13, Shoals:1) a +0 trident (8, 5, Shoals:1) 2 scrolls of amnesia (8, 6, Shoals:1) a +0 hand axe (8, 23, Shoals:1) a potion of degeneration (8, 29, Shoals:1) a +0 spear (10, 14, Shoals:1) a manticore skeleton (10, 16, Shoals:1) a sea snake skeleton (10, 28, Shoals:1) 3 boomerangs a +0 trident 4 large rocks a +0 trident (12, 4, Shoals:1) a +0 trident a +0 robe (12, 31, Shoals:1) 7 stones (13, 19, Shoals:1) a throwing net (15, 3, Shoals:1) the felid skeleton of roomforsquares (16, 4, Shoals:1) a +2 spear of pain (18, 6, Shoals:1) a +0 rapier a +0 robe (29, 24, Shoals:1) a snapping turtle corpse (30, 5, Shoals:1) a +2 demon trident of flaming a +0 robe (30, 27, Shoals:1) a +0 spear a merfolk corpse (30, 28, Shoals:1) a +0 quarterstaff a +0 sling (30, 29, Shoals:1) a +0 spear a +0 sling (31, 27, Shoals:1) a +1 heavy spear a +0 sling (33, 5, Shoals:1) 6 stones (38, 36, Shoals:1) a +0 long sword (40, 4, Shoals:1) a +0 spear (44, 8, Shoals:1) a +0 trident a throwing net Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident (0, 15, Snake:1) a scroll of amnesia (1, 3, Snake:1) a +0 trident (2, -4, Snake:1) 5 stones (10, 9, Snake:1) 7 stones (17, 28, Snake:1) 6 stones (18, 27, Snake:1) a +0 halberd a +0 robe (19, 27, Snake:1) a +0 mace a +0 robe a +0 shortbow a +0 scimitar (19, 28, Snake:1) a +0 flail a +0 halberd (19, 29, Snake:1) a +0 shortbow a +0 flail a +0 robe (22, -20, Snake:1) a +0 long sword (23, -21, Snake:1) a +0 flail a +0 kite shield (25, 0, Snake:1) a +0 ring mail (25, 7, Snake:1) a +0 glaive (26, 9, Snake:1) a book of Chaos (31, -11, Snake:1) a +0 war axe (37, 14, Snake:1) a book of Blood (39, -3, Snake:1) a +0 war axe (40, -18, Snake:1) a +0 glaive a +0 robe (40, -1, Snake:1) a +0 shortbow a +0 glaive (49, 6, Snake:1) a +0 trident a +0 shortbow (49, 8, Snake:1) a +0 trident (51, 0, Snake:1) a +0 shortbow a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) a +0 short sword a scroll of amnesia (6, -41, Snake:2) a +0 rapier (9, -33, Snake:2) a +0 sling (10, 0, Snake:2) a +0 halberd a +0 robe (15, -35, Snake:2) 4 large rocks (16, -37, Snake:2) a stone (17, -39, Snake:2) a staff of earth (18, -36, Snake:2) a stone (19, -40, Snake:2) the staff of Hurtling Destruction {Contam rN+ Int+2 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a two-pawed weapon. Trog disapproves of the use of such an item. (19, -38, Snake:2) 6 large rocks (22, -33, Snake:2) a +0 arbalest a +0 long sword (22, -31, Snake:2) a +0 trident a +0 short sword (23, -34, Snake:2) a +0 shortbow a +0 flail (28, -52, Snake:2) a potion of brilliance (28, -30, Snake:2) a +0 battleaxe (29, -50, Snake:2) a +0 longbow a +0 long sword (32, -35, Snake:2) a +0 leather armour (32, -31, Snake:2) 5 stones (34, -5, Snake:2) a +0 dire flail a +0 robe (38, -22, Snake:2) a +0 dire flail a +0 robe (41, -28, Snake:2) a +0 short sword (43, -27, Snake:2) a +0 dire flail (44, -28, Snake:2) a +0 battleaxe a +0 dagger a +0 robe (44, -27, Snake:2) a +0 trident (46, 2, Snake:2) 3 poisoned darts (47, -25, Snake:2) a +0 mace (54, -18, Snake:2) a +0 chain mail (60, -18, Snake:2) a +0 scale mail (60, -1, Snake:2) 3 stones (65, -22, Snake:2) a +0 great mace