Dungeon Crawl Stone Soup version 0.31-a0-1168-gf5c68a8 (webtiles) character file. Game seed: 348614299169397791 49 roomforsquares the Shield-Bearer (level 3, -1/26 HPs) Began as an Octopode Fighter on Dec 9, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:21 (1619 turns). roomforsquares the Shield-Bearer (Octopode Fighter) Turns: 1619, Time: 00:02:21 Health: -1/26 AC: 1 Str: 14 XL: 3 Next: 75% Magic: 3/3 EV: 9 Int: 14 God: Gold: 112 SH: 12 Dex: 12 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . m - +0 tower shield rNeg . . . (helmet restricted) rPois . e - amulet of the acrobat rElec . h - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: acrobat @: lethally poisoned (-1 -> -29) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, clever 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Armour m - a +0 tower shield (worn) Jewellery e - an amulet of the acrobat (around mantle) h - a ring of see invisible (left tentacle) Talismans g - a flux talisman Scrolls c - 6 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - 2 scrolls of vulnerability {unknown} k - a scroll of amnesia {unknown} l - a scroll of fog {unknown} n - a scroll of noise {unknown} Potions b - a potion of might i - a potion of brilliance {unknown} j - a potion of degeneration {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 3.8 Shields + Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 99% 1 Passwall Tmut/Erth 0% N/A 99% 2 Stone Arrow Conj/Erth 0% 3d7 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. Your mind is acute. (Int +4, Str/Dex -1) Message History Your grab misses the hobgoblin. You block the hobgoblin's attack. You barely miss the hobgoblin. Your grab misses the hobgoblin. You block the hobgoblin's attack. x2 You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. You kill the hobgoblin! Found an escape hatch in the ceiling. You see here a hobgoblin corpse. You open the door. There is an open door here. A water moccasin comes into view. The water moccasin hisses angrily. Found a stone staircase leading down. The water moccasin completely misses you. x2 You barely miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin closely misses you. You tentacle-slap the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. You block the water moccasin's attack. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You tentacle-slap the water moccasin but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. It was a potion of mutation. You feel extremely strange. You feel clever. One of your lower tentacles grows a sharp spike. You constrict the water moccasin. You die... ###### #....# # #.##.# # #.##.## ##########...## #...[..##.....#### # # #....†.♣...'.# # #<#..###...###@# #.#.#.####...#.S........ .........#.<.#........>. #...#...##...#.......... #####..###...###........ .......+ ..♣.. .....?... #####..##.....##........ #####...# ......... ........# You could see a water moccasin. Vanquished Creatures An adder (D:2) A dart slug (D:2) 5 endoplasms 4 giant cockroaches 2 goblins 3 hobgoblins 4 jackals (D:1) A kobold (D:1) A quokka (D:2) 4 ball pythons 2 bats 4 frilled lizards 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | roomforsquares the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 809 | D:2 | Reached XP level 3. HP: 13/26 MP: 3/3 1069 | D:2 | Identified the +4 mace "Suqipn" {freeze, rPois rC- Str+6} 1614 | D:3 | Noticed a water moccasin 1619 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1619 | D:3 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 1619 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_cross_hatched, basic_ecumenical_altar, grunt_ministairs_15 Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 79 Tentacles || 14 Constrict || 16 Punch || 3 Use: Potion || 2 Stab: Sleeping || 7 Armour: Skin || 25 Dodge: Dodged || 42 Block: Buckler || 7 Tower shield || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1551 | 56 | 0 | 1274 | 3 | 535.7 | Dungeon | 1607 | 1551 | 56 | 0 | 1274 | 3 | 535.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 915 daAuts D:1: 458 daAuts D:3: 233 daAuts