roomforsquares Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 1, D:1) a rat corpse (skeletalised by now) (5, 10, D:1) a jackal corpse (skeletalised by now) (6, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 17, D:1) a ball python corpse (skeletalised by now) (16, -16, D:1) a +0 short sword (19, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -12, D:1) a +0 mace (20, -9, D:1) a +0 club (23, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, -7, D:1) a +0 leather armour (24, -9, D:1) a +0 great mace (24, -8, D:1) a +0 hand axe (26, -1, D:1) a frilled lizard skeleton (30, -22, D:1) a staff of alchemy (36, -26, D:1) a +0 club (43, 3, D:1) a hobgoblin corpse (skeletalised by now) (46, 6, D:1) a +0 dagger a +0 dagger 3 stones (47, -4, D:1) 4 stones (48, -31, D:1) a +0 dagger (49, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 4, D:1) a +0 ring mail (59, -19, D:1) a +0 club a quokka skeleton (59, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (59, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (17, -26, D:2) a bat corpse (skeletalised by now) (18, -7, D:2) the +3 robe of the Guilds {Bane rElec Int+4 Dex+5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (23, 13, D:2) a +0 dagger (25, -3, D:2) a bat skeleton (25, -2, D:2) a +0 club a goblin skeleton (27, -23, D:2) a +0 hammer of venom (27, -5, D:2) a +0 robe (29, -28, D:2) a +0 hammer (29, -27, D:2) a +2 quarterstaff of chaos (30, -30, D:2) a +0 hammer (33, 14, D:2) a +0 spear (35, 17, D:2) a hobgoblin corpse (skeletalised by now) (40, -6, D:2) a +0 ring mail (46, 6, D:2) a +3 trident of protection a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a gnoll corpse